mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-04 09:42:40 +02:00
206 lines
5.2 KiB
C++
206 lines
5.2 KiB
C++
/*
|
|
* CModInfo.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "CModInfo.h"
|
|
|
|
#include "../CGeneralTextHandler.h"
|
|
#include "../VCMI_Lib.h"
|
|
#include "../filesystem/Filesystem.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
static JsonNode addMeta(JsonNode config, const std::string & meta)
|
|
{
|
|
config.setMeta(meta);
|
|
return config;
|
|
}
|
|
|
|
std::set<TModID> CModInfo::readModList(const JsonNode & input)
|
|
{
|
|
std::set<TModID> result;
|
|
|
|
for (auto const & string : input.convertTo<std::set<std::string>>())
|
|
result.insert(boost::to_lower_copy(string));
|
|
|
|
return result;
|
|
}
|
|
|
|
CModInfo::CModInfo():
|
|
explicitlyEnabled(false),
|
|
implicitlyEnabled(true),
|
|
validation(PENDING)
|
|
{
|
|
|
|
}
|
|
|
|
CModInfo::CModInfo(const std::string & identifier, const JsonNode & local, const JsonNode & config):
|
|
identifier(identifier),
|
|
dependencies(readModList(config["depends"])),
|
|
conflicts(readModList(config["conflicts"])),
|
|
explicitlyEnabled(false),
|
|
implicitlyEnabled(true),
|
|
validation(PENDING),
|
|
config(addMeta(config, identifier))
|
|
{
|
|
if (!config["name"].String().empty())
|
|
verificationInfo.name = config["name"].String();
|
|
else
|
|
verificationInfo.name = identifier;
|
|
|
|
verificationInfo.version = CModVersion::fromString(config["version"].String());
|
|
verificationInfo.parent = identifier.substr(0, identifier.find_last_of('.'));
|
|
if(verificationInfo.parent == identifier)
|
|
verificationInfo.parent.clear();
|
|
|
|
if(!config["compatibility"].isNull())
|
|
{
|
|
vcmiCompatibleMin = CModVersion::fromString(config["compatibility"]["min"].String());
|
|
vcmiCompatibleMax = CModVersion::fromString(config["compatibility"]["max"].String());
|
|
}
|
|
|
|
if (!config["language"].isNull())
|
|
baseLanguage = config["language"].String();
|
|
else
|
|
baseLanguage = "english";
|
|
|
|
loadLocalData(local);
|
|
}
|
|
|
|
JsonNode CModInfo::saveLocalData() const
|
|
{
|
|
std::ostringstream stream;
|
|
stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << verificationInfo.checksum;
|
|
|
|
JsonNode conf;
|
|
conf["active"].Bool() = explicitlyEnabled;
|
|
conf["validated"].Bool() = validation != FAILED;
|
|
conf["checksum"].String() = stream.str();
|
|
return conf;
|
|
}
|
|
|
|
std::string CModInfo::getModDir(const std::string & name)
|
|
{
|
|
return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
|
|
}
|
|
|
|
JsonPath CModInfo::getModFile(const std::string & name)
|
|
{
|
|
return JsonPath::builtinTODO(getModDir(name) + "/mod.json");
|
|
}
|
|
|
|
void CModInfo::updateChecksum(ui32 newChecksum)
|
|
{
|
|
// comment-out next line to force validation of all mods ignoring checksum
|
|
if (newChecksum != verificationInfo.checksum)
|
|
{
|
|
verificationInfo.checksum = newChecksum;
|
|
validation = PENDING;
|
|
}
|
|
}
|
|
|
|
void CModInfo::loadLocalData(const JsonNode & data)
|
|
{
|
|
bool validated = false;
|
|
implicitlyEnabled = true;
|
|
explicitlyEnabled = !config["keepDisabled"].Bool();
|
|
verificationInfo.checksum = 0;
|
|
if (data.isStruct())
|
|
{
|
|
explicitlyEnabled = data["active"].Bool();
|
|
validated = data["validated"].Bool();
|
|
updateChecksum(strtol(data["checksum"].String().c_str(), nullptr, 16));
|
|
}
|
|
|
|
//check compatibility
|
|
implicitlyEnabled &= (vcmiCompatibleMin.isNull() || CModVersion::GameVersion().compatible(vcmiCompatibleMin, true, true));
|
|
implicitlyEnabled &= (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(CModVersion::GameVersion(), true, true));
|
|
|
|
if(!implicitlyEnabled)
|
|
logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", verificationInfo.name);
|
|
|
|
if (config["modType"].String() == "Translation")
|
|
{
|
|
if (baseLanguage != CGeneralTextHandler::getPreferredLanguage())
|
|
{
|
|
if (identifier.find_last_of('.') == std::string::npos)
|
|
logGlobal->warn("Translation mod %s was not loaded: language mismatch!", verificationInfo.name);
|
|
implicitlyEnabled = false;
|
|
}
|
|
}
|
|
if (config["modType"].String() == "Compatibility")
|
|
{
|
|
// compatibility mods are always explicitly enabled
|
|
// however they may be implicitly disabled - if one of their dependencies is missing
|
|
explicitlyEnabled = true;
|
|
}
|
|
|
|
if (isEnabled())
|
|
validation = validated ? PASSED : PENDING;
|
|
else
|
|
validation = validated ? PASSED : FAILED;
|
|
|
|
verificationInfo.impactsGameplay = checkModGameplayAffecting();
|
|
}
|
|
|
|
bool CModInfo::checkModGameplayAffecting() const
|
|
{
|
|
if (modGameplayAffecting.has_value())
|
|
return *modGameplayAffecting;
|
|
|
|
static const std::vector<std::string> keysToTest = {
|
|
"heroClasses",
|
|
"artifacts",
|
|
"creatures",
|
|
"factions",
|
|
"objects",
|
|
"heroes",
|
|
"spells",
|
|
"skills",
|
|
"templates",
|
|
"scripts",
|
|
"battlefields",
|
|
"terrains",
|
|
"rivers",
|
|
"roads",
|
|
"obstacles"
|
|
};
|
|
|
|
JsonPath modFileResource(CModInfo::getModFile(identifier));
|
|
|
|
if(CResourceHandler::get("initial")->existsResource(modFileResource))
|
|
{
|
|
const JsonNode modConfig(modFileResource);
|
|
|
|
for(const auto & key : keysToTest)
|
|
{
|
|
if (!modConfig[key].isNull())
|
|
{
|
|
modGameplayAffecting = true;
|
|
return *modGameplayAffecting;
|
|
}
|
|
}
|
|
}
|
|
modGameplayAffecting = false;
|
|
return *modGameplayAffecting;
|
|
}
|
|
|
|
const ModVerificationInfo & CModInfo::getVerificationInfo() const
|
|
{
|
|
assert(!verificationInfo.name.empty());
|
|
return verificationInfo;
|
|
}
|
|
|
|
bool CModInfo::isEnabled() const
|
|
{
|
|
return implicitlyEnabled && explicitlyEnabled;
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|