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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/AI/Nullkiller/Pathfinding
2023-06-26 17:15:59 +03:00
..
Actions Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Rules Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
Actors.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
Actors.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
AINodeStorage.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
AINodeStorage.h Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
AIPathfinder.cpp #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet 2022-12-14 22:13:26 +02:00
AIPathfinder.h NKAI: namespace 2022-10-04 08:40:14 +03:00
AIPathfinderConfig.cpp Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
AIPathfinderConfig.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00