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- Implemented validation for `targetCondition` in spells - Implemented validation for `mapObject` in towns/heroes - Fixed validation of zone connections in RMG - Added workarounds to prevent assertions triggering on invalid mods - Erase 'base' entries from json before validation (but after applying them to derived keys) Should have no effect on mod behavior/support, but may cause new detections for mods that were broken in either 1.6 or 1.7