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vcmi/client/widgets/markets/TradePanels.h
2024-10-22 01:54:00 +03:00

160 lines
4.7 KiB
C++

/*
* TradePanels.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../MiscWidgets.h"
#include "../Images.h"
#include "../../../lib/networkPacks/TradeItem.h"
enum class EType
{
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, ARTIFACT
};
class CTradeableItem : public SelectableSlot, public std::enable_shared_from_this<CTradeableItem>
{
public:
std::shared_ptr<CAnimImage> image;
AnimationPath getFilename();
int getIndex();
using ClickPressedFunctor = std::function<void(const std::shared_ptr<CTradeableItem>&)>;
EType type;
int32_t id;
const int32_t serial;
std::shared_ptr<CLabel> subtitle;
ClickPressedFunctor clickPressedCallback;
void setType(EType newType);
void setID(int32_t newID);
void clear();
void showPopupWindow(const Point & cursorPosition) override;
void hover(bool on) override;
void clickPressed(const Point & cursorPosition) override;
CTradeableItem(const Rect & area, EType Type, int32_t ID, int32_t serial);
};
class TradePanelBase : public CIntObject
{
public:
using UpdateSlotsFunctor = std::function<void()>;
using DeleteSlotsCheck = std::function<bool(const std::shared_ptr<CTradeableItem>&)>;
std::vector<std::shared_ptr<CTradeableItem>> slots;
UpdateSlotsFunctor updateSlotsCallback;
DeleteSlotsCheck deleteSlotsCheck;
const int selectionWidth = 2;
std::shared_ptr<CTradeableItem> showcaseSlot; // Separate slot that displays the contents for trading
std::shared_ptr<CTradeableItem> highlightedSlot; // One of the slots highlighted by a frame
virtual void update();
virtual void deselect();
virtual void clearSubtitles();
void updateOffer(CTradeableItem & slot, int, int);
void setShowcaseSubtitle(const std::string & text);
int32_t getHighlightedItemId() const;
void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot);
bool isHighlighted() const;
};
class ResourcesPanel : public TradePanelBase
{
const std::vector<GameResID> resourcesForTrade =
{
GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
GameResID::GOLD
};
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 79), Point(83, 79), Point(166, 79),
Point(83, 158)
};
const Point slotDimension = Point(69, 66);
const Point selectedPos = Point(83, 267);
public:
ResourcesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback, const UpdateSlotsFunctor & updateSubtitles);
};
class ArtifactsPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(165, 0),
Point(0, 79), Point(83, 79), Point(165, 79),
Point(83, 158)
};
const size_t slotsForTrade = 7;
const Point slotDimension = Point(69, 68);
const Point selectedPos = Point(83, 266);
public:
ArtifactsPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback,
const UpdateSlotsFunctor & updateSubtitles, const std::vector<TradeItemBuy> & arts);
};
class PlayersPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 118), Point(83, 118), Point(166, 118),
Point(83, 236)
};
const Point slotDimension = Point(58, 64);
const Point selectedPos = Point(83, 367);
public:
explicit PlayersPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback);
};
class CreaturesPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 98), Point(83, 98), Point(166, 98),
Point(83, 196)
};
const Point slotDimension = Point(59, 64);
const Point selectedPos = Point(83, 327);
public:
using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
CreaturesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback, const slotsData & initialSlots);
CreaturesPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback,
const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots = true);
};
class ArtifactsAltarPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(54, 0), Point(108, 0),
Point(162, 0), Point(216, 0), Point(0, 70),
Point(54, 70), Point(108, 70), Point(162, 70),
Point(216, 70), Point(0, 140), Point(54, 140),
Point(108, 140), Point(162, 140), Point(216, 140),
Point(0, 210), Point(54, 210), Point(108, 210),
Point(162, 210), Point(216, 210), Point(81, 280),
Point(135, 280)
};
const Point slotDimension = Point(69, 66);
const Point selectedPos = Point(-48, 389);
public:
explicit ArtifactsAltarPanel(const CTradeableItem::ClickPressedFunctor & clickPressedCallback);
};