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vcmi/editor/Editor.cpp
Karol 958839668c VCMIDirs update #5
- Minor fixes
- string based paths -> boost::filesystem::path paths (I hope it's
final)
- New user data path on windows
- New moving dir method on windows.
2014-08-21 22:26:28 +02:00

137 lines
3.6 KiB
C++

#include "StdInc.h"
#include "Editor.h"
#include "../lib/VCMI_Lib.h"
#include "../lib/VCMIDirs.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/CGeneralTextHandler.h"
#include "../lib/mapping/CMap.h"
#include "../lib/mapping/CMapService.h"
#include "../lib/logging/CBasicLogConfigurator.h"
Editor::Editor(QWidget *parent)
: QMainWindow(parent)
{
// Setup default logging(enough for now)
console = new CConsoleHandler;
CBasicLogConfigurator logConfig(VCMIDirs::get().userCachePath() / "VCMI_Editor_log.txt", console);
logConfig.configureDefault();
preinitDLL(console);
loadDLLClasses();
VLC->generaltexth->readToVector("DATA/EDITOR", txtEditor);
VLC->generaltexth->readToVector("DATA/EDITRCMD", txtEditorCmd);
ui.setupUi(this);
createMenus();
}
Editor::~Editor()
{
}
void Editor::createMenus()
{
std::map<std::string, std::function<void()> > actions; //connect these to actions
enum MenuName {FILE=0, EDIT, VIEW, TOOLS, PLAYER, HELP, //main level
TERRAIN=0, RIVER, ROADS, ERASE, OBSTACLES, OBJECTS}; //tools submenus
//txts are in wrong order
std::swap(txtEditor[793], txtEditor[797]);
std::swap(txtEditor[794], txtEditor[797]);
std::swap(txtEditor[795], txtEditor[797]);
std::swap(txtEditor[796], txtEditor[797]);
//setting up actions
actions["file|1"] = [&]()
{
QString fileName = QFileDialog::getOpenFileName(this, tr("Open File"),
"",
tr("Files (*.h3m)"));
std::ifstream is;
is.open (fileName.toStdString().c_str(), std::ios::binary );
// get length of file
is.seekg (0, std::ios::end);
int length = is.tellg();
is.seekg (0, std::ios::beg);
char* buffer = new char [length];
is.read (buffer, length);
is.close();
map = CMapService::loadMap((ui8*)buffer, length);
};
//setting up menus
QMenu * menus[6];
for(int i=0; i<6; ++i)
menus[i] = menuBar()->addMenu(tr(txtEditor[751+i].c_str()));
auto addMenu = [&](QMenu ** menuList, int txtBegin, int count, std::string actionBase, MenuName mn, const std::vector<int> & separators)
{
for(int i=0; i<count; ++i)
{
if(vstd::contains(separators, i))
menuList[mn]->addSeparator();
QAction * qa = new QAction(tr(txtEditor[txtBegin+i].c_str()), menus[mn]);
std::string actionName = actionBase + "|" + boost::lexical_cast<std::string>(i);
if(vstd::contains(actions, actionName))
{
QObject::connect(qa, &QAction::triggered, actions[actionName]);
}
menuList[mn]->addAction(qa);
}
};
//terrain submenus
QMenu* toolMenus[6];
for(int i=0; i<6; ++i)
toolMenus[i] = menus[TOOLS]->addMenu(tr(txtEditor[789+i].c_str()));
using namespace boost::assign;
std::vector<int> seps;
seps += 4;
addMenu(menus, 758, 6, "file", FILE, seps);
seps.clear(); seps += 2, 6, 8;
addMenu(menus, 860, 10, "edit", EDIT, seps);
seps.clear(); seps += 2, 3, 7;
addMenu(menus, 778, 10, "view", VIEW, seps);
seps.clear(); seps += 0, 2;
addMenu(menus, 795, 3, "tools", TOOLS, seps);
seps.clear();
addMenu(menus, 846, 9, "player", PLAYER, seps);
seps.clear(); seps += 1;
addMenu(menus, 856, 2, "help", HELP, seps);
seps.clear(); seps += 4;
addMenu(toolMenus, 799, 14, "tools|terrain", TERRAIN, seps);
seps.clear();;
addMenu(toolMenus, 814, 5, "tools|rivers", RIVER, seps);
seps.clear();
addMenu(toolMenus, 820, 4, "tools|roads", ROADS, seps);
seps.clear();
addMenu(toolMenus, 825, 4, "tools|erase", ERASE, seps);
seps.clear(); seps += 16;
addMenu(toolMenus, 872, 17, "tools|obstacles", OBSTACLES, seps);
seps.clear();
addMenu(toolMenus, 830, 15, "tools|objects", OBJECTS, seps);
}