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CCampaignHandler.cpp
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CCampaignHandler.h
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Switch ObjectTemplate to shared_ptr<const> (#870)
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2022-09-11 16:13:53 +03:00 |
CDrawRoadsOperation.cpp
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CDrawRoadsOperation.h
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CMap.cpp
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CMap.h
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CMapDefines.h
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CMapEditManager.cpp
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CMapEditManager.h
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
CMapInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMapInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMapOperation.cpp
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
CMapOperation.h
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
CMapService.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CMapService.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
MapEditUtils.cpp
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
MapEditUtils.h
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
MapFormatH3M.cpp
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
MapFormatH3M.h
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Switch ObjectTemplate to shared_ptr<const> (#870)
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2022-09-11 16:13:53 +03:00 |
MapFormatJson.cpp
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
MapFormatJson.h
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Improved map format tests
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2017-08-03 13:50:54 +03:00 |