mirror of
https://github.com/vcmi/vcmi.git
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5862c192b0
* Make new dialog for checking updates * update on startup * Implemented auto-update
148 lines
4.0 KiB
C++
148 lines
4.0 KiB
C++
/*
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* updatedialog_moc.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "updatedialog_moc.h"
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#include "ui_updatedialog_moc.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/GameConstants.h"
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#include <QNetworkReply>
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#include <QNetworkRequest>
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UpdateDialog::UpdateDialog(bool calledManually, QWidget *parent):
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QDialog(parent),
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ui(new Ui::UpdateDialog),
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calledManually(calledManually)
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{
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ui->setupUi(this);
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if(calledManually)
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{
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setWindowModality(Qt::ApplicationModal);
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show();
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}
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connect(ui->closeButton, SIGNAL(clicked()), this, SLOT(close()));
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if(settings["launcher"]["updateOnStartup"].Bool())
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ui->checkOnStartup->setCheckState(Qt::CheckState::Checked);
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currentVersion = GameConstants::VCMI_VERSION;
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setWindowTitle(QString::fromStdString(currentVersion));
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#ifdef VCMI_WINDOWS
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platformParameter = "windows";
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#elif defined(VCMI_MAC)
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platformParameter = "macos";
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#elif defined(VCMI_IOS)
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platformParameter = "ios";
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#elif defined(VCMI_ANDROID)
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platformParameter = "android";
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#elif defined(VCMI_UNIX)
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platformParameter = "linux";
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#endif
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QString url = QString::fromStdString(settings["launcher"]["updateConfigUrl"].String());
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QNetworkReply *response = networkManager.get(QNetworkRequest(QUrl(url)));
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connect(response, &QNetworkReply::finished, [&, response]{
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response->deleteLater();
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if(response->error() != QNetworkReply::NoError)
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{
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ui->versionLabel->setStyleSheet("QLabel { background-color : red; color : black; }");
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ui->versionLabel->setText("Network error");
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ui->plainTextEdit->setPlainText(response->errorString());
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return;
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}
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auto byteArray = response->readAll();
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JsonNode node(byteArray.constData(), byteArray.size());
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loadFromJson(node);
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});
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}
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UpdateDialog::~UpdateDialog()
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{
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delete ui;
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}
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void UpdateDialog::showUpdateDialog(bool isManually)
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{
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UpdateDialog * dialog = new UpdateDialog(isManually);
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dialog->setAttribute(Qt::WA_DeleteOnClose);
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}
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void UpdateDialog::on_checkOnStartup_stateChanged(int state)
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{
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Settings node = settings.write["launcher"]["updateOnStartup"];
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node->Bool() = ui->checkOnStartup->isChecked();
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}
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void UpdateDialog::loadFromJson(const JsonNode & node)
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{
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if(node.getType() != JsonNode::JsonType::DATA_STRUCT ||
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node["updateType"].getType() != JsonNode::JsonType::DATA_STRING ||
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node["version"].getType() != JsonNode::JsonType::DATA_STRING ||
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node["changeLog"].getType() != JsonNode::JsonType::DATA_STRING ||
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node.getType() != JsonNode::JsonType::DATA_STRUCT) //we need at least one link - other are optional
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{
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ui->plainTextEdit->setPlainText("Cannot read JSON from url or incorrect JSON data");
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return;
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}
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//check whether update is needed
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bool isFutureVersion = true;
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std::string newVersion = node["version"].String();
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for(auto & prevVersion : node["history"].Vector())
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{
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if(prevVersion.String() == currentVersion)
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isFutureVersion = false;
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}
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if(isFutureVersion || currentVersion == newVersion)
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{
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if(!calledManually)
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close();
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return;
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}
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if(!calledManually)
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{
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setWindowModality(Qt::ApplicationModal);
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show();
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}
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const auto updateType = node["updateType"].String();
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QString bgColor;
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if(updateType == "minor")
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bgColor = "gray";
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else if(updateType == "major")
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bgColor = "orange";
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else if(updateType == "critical")
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bgColor = "red";
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ui->versionLabel->setStyleSheet(QString("QLabel { background-color : %1; color : black; }").arg(bgColor));
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ui->versionLabel->setText(QString::fromStdString(newVersion));
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ui->plainTextEdit->setPlainText(QString::fromStdString(node["changeLog"].String()));
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QString downloadLink = QString::fromStdString(node["downloadLinks"]["other"].String());
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if(node["downloadLinks"][platformParameter].getType() == JsonNode::JsonType::DATA_STRING)
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downloadLink = QString::fromStdString(node["downloadLinks"][platformParameter].String());
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ui->downloadLink->setText(QString{"<a href=\"%1\">Download page</a>"}.arg(downloadLink));
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}
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