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vcmi/lib/spells
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
..
effects Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AbilityCaster.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AbilityCaster.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AdventureSpellMechanics.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AdventureSpellMechanics.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
BattleSpellMechanics.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
BattleSpellMechanics.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
BonusCaster.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
BonusCaster.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSpellHandler.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSpellHandler.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
ISpellMechanics.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
ISpellMechanics.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Problem.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
ProxyCaster.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
ProxyCaster.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
TargetCondition.cpp Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
TargetCondition.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00