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vcmi/test/scripting/LuaSpellEffectTest.cpp
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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5.6 KiB
C++

/*
* LuaSpellEffectTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "../spells/effects/EffectFixture.h"
#include "../JsonComparer.h"
#include "../mock/mock_scripting_Context.h"
#include "../mock/mock_scripting_Script.h"
#include "../mock/mock_scripting_Service.h"
#include "../mock/mock_spells_effects_Registry.h"
#include "../mock/mock_ServerCallback.h"
#include "../../../lib/VCMI_Lib.h"
#include "../../../lib/ScriptHandler.h"
#include "../../../lib/CScriptingModule.h"
namespace test
{
using namespace ::spells;
using namespace ::spells::effects;
using namespace ::scripting;
using namespace ::testing;
class LuaSpellEffectTest : public Test, public EffectFixture
{
public:
const std::string SCRIPT_NAME = "testScript";
const int32_t EFFECT_LEVEL = 1456;
const int32_t RANGE_LEVEL = 4561;
const int32_t EFFECT_POWER = 4789;
const int32_t EFFECT_DURATION = 42;
const int32_t EFFECT_VALUE = 42000;//TODO: this should be 64 bit
ServiceMock serviceMock;
ScriptMock scriptMock;
std::shared_ptr<ContextMock> contextMock;
EffectFactoryMock factoryMock;
RegistryMock registryMock;
RegistryMock::FactoryPtr factory;
StrictMock<ServerCallbackMock> serverMock;
JsonNode request;
LuaSpellEffectTest()
: EffectFixture("testScript")
{
contextMock = std::make_shared<ContextMock>();
}
void expectSettingContextVariables()
{
EXPECT_CALL(mechanicsMock, getEffectLevel()).WillRepeatedly(Return(EFFECT_LEVEL));
EXPECT_CALL(*contextMock, setGlobal(Eq("effectLevel"), Matcher<int>(Eq(EFFECT_LEVEL))));
EXPECT_CALL(mechanicsMock, getRangeLevel()).WillRepeatedly(Return(RANGE_LEVEL));
EXPECT_CALL(*contextMock, setGlobal(Eq("effectRangeLevel"), Matcher<int>(Eq(RANGE_LEVEL))));
EXPECT_CALL(mechanicsMock, getEffectPower()).WillRepeatedly(Return(EFFECT_POWER));
EXPECT_CALL(*contextMock, setGlobal(Eq("effectPower"), Matcher<int>(Eq(EFFECT_POWER))));
EXPECT_CALL(mechanicsMock, getEffectDuration()).WillRepeatedly(Return(EFFECT_DURATION));
EXPECT_CALL(*contextMock, setGlobal(Eq("effectDuration"), Matcher<int>(Eq(EFFECT_DURATION))));
EXPECT_CALL(mechanicsMock, getEffectValue()).WillRepeatedly(Return(EFFECT_VALUE));
EXPECT_CALL(*contextMock, setGlobal(Eq("effectValue"), Matcher<int>(Eq(EFFECT_VALUE))));
}
void setDefaultExpectations()
{
EXPECT_CALL(mechanicsMock, scripts()).WillRepeatedly(Return(&serviceMock));
EXPECT_CALL(*pool, getContext(Eq(&scriptMock))).WillOnce(Return(contextMock));
expectSettingContextVariables();
// JsonNode options(JsonNode::JsonType::DATA_STRUCT);
// //TODO: test passing configuration
// EffectFixture::setupEffect(options);
}
JsonNode saveRequest(const std::string &, const JsonNode & parameters)
{
JsonNode response = JsonUtils::boolNode(true);
request = parameters;
return response;
}
JsonNode saveRequest2(ServerCallback *, const std::string &, const JsonNode & parameters)
{
JsonNode response = JsonUtils::boolNode(true);
request = parameters;
return response;
}
protected:
void SetUp() override
{
EXPECT_CALL(registryMock, add(Eq(SCRIPT_NAME), _)).WillOnce(SaveArg<1>(&factory));
EXPECT_CALL(scriptMock, getName()).WillRepeatedly(ReturnRef(SCRIPT_NAME));
VLC->scriptHandler->lua->registerSpellEffect(&registryMock, &scriptMock);
GTEST_ASSERT_NE(factory, nullptr);
subject.reset(factory->create());
EffectFixture::setUp();
}
};
TEST_F(LuaSpellEffectTest, ApplicableRedirected)
{
setDefaultExpectations();
JsonNode response = JsonUtils::boolNode(true);
EXPECT_CALL(*contextMock, callGlobal(Eq("applicable"),_)).WillOnce(Return(response));//TODO: check call parameter
EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock));
}
TEST_F(LuaSpellEffectTest, ApplicableTargetRedirected)
{
setDefaultExpectations();
EXPECT_CALL(*contextMock, callGlobal(Eq("applicableTarget"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest));
auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
EffectTarget target;
BattleHex hex1(6,7);
BattleHex hex2(7,8);
int32_t id1 = 42;
EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
target.emplace_back(&unit1, hex1);
target.emplace_back(hex2);
EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock, target));
JsonNode first;
first.Vector().push_back(JsonUtils::intNode(hex1.hex));
first.Vector().push_back(JsonUtils::intNode(id1));
JsonNode second;
second.Vector().push_back(JsonUtils::intNode(hex2.hex));
second.Vector().push_back(JsonUtils::intNode(-1));
JsonNode targets;
targets.Vector().push_back(first);
targets.Vector().push_back(second);
JsonNode expected;
expected.Vector().push_back(targets);
JsonComparer c(false);
c.compare("applicableTarget request", request, expected);
}
TEST_F(LuaSpellEffectTest, ApplyRedirected)
{
setDefaultExpectations();
EXPECT_CALL(*contextMock, callGlobal(Eq(&serverMock), Eq("apply"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest2));
auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
EffectTarget target;
BattleHex hex1(6,7);
int32_t id1 = 42;
EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
target.emplace_back(&unit1, hex1);
subject->apply(&serverMock, &mechanicsMock, target);
JsonNode first;
first.Vector().push_back(JsonUtils::intNode(hex1.hex));
first.Vector().push_back(JsonUtils::intNode(id1));
JsonNode targets;
targets.Vector().push_back(first);
JsonNode expected;
expected.Vector().push_back(targets);
JsonComparer c(false);
c.compare("apply request", request, expected);
}
}