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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
210 lines
5.6 KiB
C++
210 lines
5.6 KiB
C++
/*
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* LuaSpellEffectTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../spells/effects/EffectFixture.h"
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#include "../JsonComparer.h"
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#include "../mock/mock_scripting_Context.h"
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#include "../mock/mock_scripting_Script.h"
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#include "../mock/mock_scripting_Service.h"
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#include "../mock/mock_spells_effects_Registry.h"
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#include "../mock/mock_ServerCallback.h"
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#include "../../../lib/VCMI_Lib.h"
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#include "../../../lib/ScriptHandler.h"
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#include "../../../lib/CScriptingModule.h"
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namespace test
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{
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using namespace ::spells;
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using namespace ::spells::effects;
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using namespace ::scripting;
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using namespace ::testing;
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class LuaSpellEffectTest : public Test, public EffectFixture
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{
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public:
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const std::string SCRIPT_NAME = "testScript";
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const int32_t EFFECT_LEVEL = 1456;
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const int32_t RANGE_LEVEL = 4561;
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const int32_t EFFECT_POWER = 4789;
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const int32_t EFFECT_DURATION = 42;
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const int32_t EFFECT_VALUE = 42000;//TODO: this should be 64 bit
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ServiceMock serviceMock;
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ScriptMock scriptMock;
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std::shared_ptr<ContextMock> contextMock;
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EffectFactoryMock factoryMock;
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RegistryMock registryMock;
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RegistryMock::FactoryPtr factory;
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StrictMock<ServerCallbackMock> serverMock;
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JsonNode request;
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LuaSpellEffectTest()
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: EffectFixture("testScript")
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{
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contextMock = std::make_shared<ContextMock>();
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}
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void expectSettingContextVariables()
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{
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EXPECT_CALL(mechanicsMock, getEffectLevel()).WillRepeatedly(Return(EFFECT_LEVEL));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectLevel"), Matcher<int>(Eq(EFFECT_LEVEL))));
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EXPECT_CALL(mechanicsMock, getRangeLevel()).WillRepeatedly(Return(RANGE_LEVEL));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectRangeLevel"), Matcher<int>(Eq(RANGE_LEVEL))));
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EXPECT_CALL(mechanicsMock, getEffectPower()).WillRepeatedly(Return(EFFECT_POWER));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectPower"), Matcher<int>(Eq(EFFECT_POWER))));
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EXPECT_CALL(mechanicsMock, getEffectDuration()).WillRepeatedly(Return(EFFECT_DURATION));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectDuration"), Matcher<int>(Eq(EFFECT_DURATION))));
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EXPECT_CALL(mechanicsMock, getEffectValue()).WillRepeatedly(Return(EFFECT_VALUE));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectValue"), Matcher<int>(Eq(EFFECT_VALUE))));
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}
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void setDefaultExpectations()
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{
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EXPECT_CALL(mechanicsMock, scripts()).WillRepeatedly(Return(&serviceMock));
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EXPECT_CALL(*pool, getContext(Eq(&scriptMock))).WillOnce(Return(contextMock));
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expectSettingContextVariables();
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// JsonNode options(JsonNode::JsonType::DATA_STRUCT);
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// //TODO: test passing configuration
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// EffectFixture::setupEffect(options);
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}
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JsonNode saveRequest(const std::string &, const JsonNode & parameters)
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{
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JsonNode response = JsonUtils::boolNode(true);
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request = parameters;
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return response;
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}
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JsonNode saveRequest2(ServerCallback *, const std::string &, const JsonNode & parameters)
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{
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JsonNode response = JsonUtils::boolNode(true);
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request = parameters;
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return response;
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}
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protected:
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void SetUp() override
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{
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EXPECT_CALL(registryMock, add(Eq(SCRIPT_NAME), _)).WillOnce(SaveArg<1>(&factory));
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EXPECT_CALL(scriptMock, getName()).WillRepeatedly(ReturnRef(SCRIPT_NAME));
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VLC->scriptHandler->lua->registerSpellEffect(®istryMock, &scriptMock);
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GTEST_ASSERT_NE(factory, nullptr);
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subject.reset(factory->create());
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EffectFixture::setUp();
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}
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};
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TEST_F(LuaSpellEffectTest, ApplicableRedirected)
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{
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setDefaultExpectations();
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JsonNode response = JsonUtils::boolNode(true);
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EXPECT_CALL(*contextMock, callGlobal(Eq("applicable"),_)).WillOnce(Return(response));//TODO: check call parameter
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EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock));
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}
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TEST_F(LuaSpellEffectTest, ApplicableTargetRedirected)
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{
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setDefaultExpectations();
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EXPECT_CALL(*contextMock, callGlobal(Eq("applicableTarget"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest));
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auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
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EffectTarget target;
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BattleHex hex1(6,7);
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BattleHex hex2(7,8);
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int32_t id1 = 42;
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EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
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target.emplace_back(&unit1, hex1);
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target.emplace_back(hex2);
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EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock, target));
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JsonNode first;
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first.Vector().push_back(JsonUtils::intNode(hex1.hex));
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first.Vector().push_back(JsonUtils::intNode(id1));
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JsonNode second;
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second.Vector().push_back(JsonUtils::intNode(hex2.hex));
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second.Vector().push_back(JsonUtils::intNode(-1));
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JsonNode targets;
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targets.Vector().push_back(first);
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targets.Vector().push_back(second);
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JsonNode expected;
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expected.Vector().push_back(targets);
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JsonComparer c(false);
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c.compare("applicableTarget request", request, expected);
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}
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TEST_F(LuaSpellEffectTest, ApplyRedirected)
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{
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setDefaultExpectations();
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EXPECT_CALL(*contextMock, callGlobal(Eq(&serverMock), Eq("apply"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest2));
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auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
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EffectTarget target;
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BattleHex hex1(6,7);
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int32_t id1 = 42;
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EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
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target.emplace_back(&unit1, hex1);
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subject->apply(&serverMock, &mechanicsMock, target);
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JsonNode first;
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first.Vector().push_back(JsonUtils::intNode(hex1.hex));
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first.Vector().push_back(JsonUtils::intNode(id1));
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JsonNode targets;
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targets.Vector().push_back(first);
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JsonNode expected;
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expected.Vector().push_back(targets);
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JsonComparer c(false);
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c.compare("apply request", request, expected);
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}
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}
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