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vcmi/AI/StupidAI
Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes:
* battle AIs receive ptr to CBattleCallback (not sure why it was CPlayerBattleCallback, likely mistake)
* reworked some battle callback methods to be more generic and able to handle some hypothetic scenarios
* for testing purposes in duel mode the first AI will be taken fro mconfig and the second will remain stupid ai
* minor changes
2012-09-20 16:55:21 +00:00
..
CMakeLists.txt Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake 2012-07-15 16:05:41 +00:00
main.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.am Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
StupidAI.cbp [c::b] tweak PCH options 2012-09-16 09:12:15 +00:00
StupidAI.cpp Work in progress on BattleAI. Related changes: 2012-09-20 16:55:21 +00:00
StupidAI.h Work in progress on BattleAI. Related changes: 2012-09-20 16:55:21 +00:00
StupidAI.vcxproj * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00