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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/AI/VCAI/Goals
2023-10-12 13:30:01 +02:00
..
AbstractGoal.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
AbstractGoal.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
AdventureSpellCast.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
AdventureSpellCast.h AI: town portal support 2019-01-17 10:40:23 +03:00
Build.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Build.h
BuildBoat.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
BuildBoat.h
BuildThis.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
BuildThis.h
BuyArmy.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
BuyArmy.h
CGoal.h
ClearWayTo.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
ClearWayTo.h
CollectRes.cpp vcai: Combined cases with the same actions 2023-09-27 09:05:58 +03:00
CollectRes.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CompleteQuest.cpp Fix review comments 2023-10-12 13:30:01 +02:00
CompleteQuest.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Conquer.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Conquer.h
DigAtTile.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
DigAtTile.h
Explore.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Explore.h AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
FindObj.cpp Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
FindObj.h
GatherArmy.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
GatherArmy.h
GatherTroops.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
GatherTroops.h
GetArtOfType.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
GetArtOfType.h
Goals.h
Invalid.h
RecruitHero.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
RecruitHero.h
Trade.cpp
Trade.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
VisitHero.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
VisitHero.h
VisitObj.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
VisitObj.h
VisitTile.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
VisitTile.h
Win.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Win.h