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vcmi/test/testdata
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
..
erm Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
lua Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
MiniTest Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ObjectPropertyTest * WIP on event condition format 2017-05-27 00:23:19 +03:00
rmg Redone RMG template serialization using JSON serializer, added tests 2018-03-10 19:36:19 +03:00
TerrainTest Improved map format tests 2017-08-03 13:50:54 +03:00
terrainViewMappings.json * WIP on event condition format 2017-05-27 00:23:19 +03:00
TerrainViewTest.h3m * WIP on event condition format 2017-05-27 00:23:19 +03:00