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44 lines
863 B
C++
44 lines
863 B
C++
/*
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* GatherTroops.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CGoal.h"
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struct HeroPtr;
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class VCAI;
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class FuzzyHelper;
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namespace Goals
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{
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class DLL_EXPORT GatherTroops : public CGoal<GatherTroops>
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{
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public:
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GatherTroops()
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: CGoal(Goals::GATHER_TROOPS)
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{
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priority = 2;
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}
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GatherTroops(int type, int val)
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: CGoal(Goals::GATHER_TROOPS)
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{
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objid = type;
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value = val;
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priority = 2;
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}
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TGoalVec getAllPossibleSubgoals() override;
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TSubgoal whatToDoToAchieve() override;
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bool fulfillsMe(TSubgoal goal) override;
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virtual bool operator==(const GatherTroops & other) const override;
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private:
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int getCreaturesCount(const CArmedInstance * army);
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};
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}
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