mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
89 lines
2.1 KiB
C++
89 lines
2.1 KiB
C++
/*
|
|
* TurnTimerWidget.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "TurnTimerWidget.h"
|
|
|
|
#include "../CPlayerInterface.h"
|
|
|
|
#include "../render/EFont.h"
|
|
#include "../gui/CGuiHandler.h"
|
|
#include "../gui/TextAlignment.h"
|
|
#include "../widgets/Images.h"
|
|
#include "../widgets/TextControls.h"
|
|
#include "../../CCallback.h"
|
|
#include "../../lib/CPlayerState.h"
|
|
#include "../../lib/filesystem/ResourceID.h"
|
|
|
|
TurnTimerWidget::DrawRect::DrawRect(const Rect & r, const ColorRGBA & c):
|
|
CIntObject(), rect(r), color(c)
|
|
{
|
|
}
|
|
|
|
void TurnTimerWidget::DrawRect::showAll(Canvas & to)
|
|
{
|
|
to.drawColor(rect, color);
|
|
|
|
CIntObject::showAll(to);
|
|
}
|
|
|
|
TurnTimerWidget::TurnTimerWidget():
|
|
InterfaceObjectConfigurable(TIME),
|
|
turnTime(0), lastTurnTime(0)
|
|
{
|
|
REGISTER_BUILDER("drawRect", &TurnTimerWidget::buildDrawRect);
|
|
|
|
recActions &= ~DEACTIVATE;
|
|
|
|
const JsonNode config(ResourceID("config/widgets/turnTimer.json"));
|
|
|
|
build(config);
|
|
}
|
|
|
|
std::shared_ptr<TurnTimerWidget::DrawRect> TurnTimerWidget::buildDrawRect(const JsonNode & config) const
|
|
{
|
|
logGlobal->debug("Building widget TurnTimerWidget::DrawRect");
|
|
auto rect = readRect(config["rect"]);
|
|
auto color = readColor(config["color"]);
|
|
return std::make_shared<TurnTimerWidget::DrawRect>(rect, color);
|
|
}
|
|
|
|
void TurnTimerWidget::show(Canvas & to)
|
|
{
|
|
showAll(to);
|
|
}
|
|
|
|
void TurnTimerWidget::setTime(int time)
|
|
{
|
|
turnTime = time / 1000;
|
|
if(auto w = widget<CLabel>("timer"))
|
|
{
|
|
std::ostringstream oss;
|
|
oss << turnTime / 60 << ":" << std::setw(2) << std::setfill('0') << turnTime % 60;
|
|
w->setText(oss.str());
|
|
}
|
|
}
|
|
|
|
void TurnTimerWidget::tick(uint32_t msPassed)
|
|
{
|
|
if(LOCPLINT && LOCPLINT->cb && !LOCPLINT->battleInt)
|
|
{
|
|
auto player = LOCPLINT->cb->getCurrentPlayer();
|
|
auto time = LOCPLINT->cb->getPlayerTurnTime(player);
|
|
cachedTurnTime -= msPassed;
|
|
if(time / 1000 != lastTurnTime / 1000)
|
|
{
|
|
//do not update timer on this tick
|
|
lastTurnTime = time;
|
|
cachedTurnTime = time;
|
|
}
|
|
else setTime(cachedTurnTime);
|
|
}
|
|
}
|