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vcmi/AI/BattleAI/CMakeLists.txt

50 lines
1.2 KiB
CMake

set(battleAI_SRCS
AttackPossibility.cpp
BattleAI.cpp
BattleEvaluator.cpp
common.cpp
EnemyInfo.cpp
PossibleSpellcast.cpp
PotentialTargets.cpp
StackWithBonuses.cpp
ThreatMap.cpp
BattleExchangeVariant.cpp
)
set(battleAI_HEADERS
StdInc.h
AttackPossibility.h
BattleAI.h
BattleEvaluator.h
common.h
EnemyInfo.h
PotentialTargets.h
PossibleSpellcast.h
StackWithBonuses.h
ThreatMap.h
BattleExchangeVariant.h
)
if(NOT ENABLE_STATIC_LIBS)
list(APPEND battleAI_SRCS main.cpp StdInc.cpp)
endif()
assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
if(ENABLE_STATIC_LIBS)
add_library(BattleAI STATIC ${battleAI_SRCS} ${battleAI_HEADERS})
else()
add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
endif()
target_include_directories(BattleAI PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(BattleAI PRIVATE ${VCMI_LIB_TARGET} TBB::tbb)
vcmi_set_output_dir(BattleAI "AI")
enable_pch(BattleAI)
if(APPLE_IOS AND NOT USING_CONAN)
install(IMPORTED_RUNTIME_ARTIFACTS TBB::tbb LIBRARY DESTINATION ${LIB_DIR}) # CMake 3.21+
endif()