mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
9fd1cff090
Long time ago it's was used without prefix to make future switch from boost to std version easier. I discusses this with Ivan and decide to drop these using from Global.h now. This change wouldn't break anything because there was already code with prefix for each of three cases.
34 lines
757 B
C++
34 lines
757 B
C++
#include "StdInc.h"
|
|
#include "ERMScriptModule.h"
|
|
|
|
#include "ERMInterpreter.h"
|
|
|
|
/*
|
|
* ERMScriptingModule.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
IGameEventRealizer *acb;
|
|
CPrivilagedInfoCallback *icb;
|
|
|
|
|
|
#ifdef __GNUC__
|
|
#define strcpy_s(a, b, c) strncpy(a, c, b)
|
|
#endif
|
|
|
|
const char *g_cszAiName = "(V)ERM interpreter";
|
|
|
|
extern "C" DLL_EXPORT void GetAiName(char* name)
|
|
{
|
|
strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
|
|
}
|
|
|
|
extern "C" DLL_EXPORT void GetNewModule(std::shared_ptr<CScriptingModule> &out)
|
|
{
|
|
out = std::make_shared<ERMInterpreter>();
|
|
} |