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vcmi/lib/mapObjectConstructors/CRewardableConstructor.cpp
Ivan Savenko 2399a5a765
Merge pull request #4712 from IvanSavenko/detect_conflict
Detection of potential conflicts between mods
2024-10-07 17:57:52 +03:00

91 lines
2.8 KiB
C++

/*
* CRewardableConstructor.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CRewardableConstructor.h"
#include "../json/JsonUtils.h"
#include "../mapObjects/CRewardableObject.h"
#include "../texts/CGeneralTextHandler.h"
#include "../IGameCallback.h"
#include "../CConfigHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
void CRewardableConstructor::initTypeData(const JsonNode & config)
{
objectInfo.init(config, getBaseTextID());
blockVisit = config["blockedVisitable"].Bool();
if (!config["name"].isNull())
VLC->generaltexth->registerString( config.getModScope(), getNameTextID(), config["name"]);
if (settings["mods"]["validation"].String() != "off")
JsonUtils::validate(config, "vcmi:rewardable", getJsonKey());
}
bool CRewardableConstructor::hasNameTextID() const
{
return !objectInfo.getParameters()["name"].isNull();
}
CGObjectInstance * CRewardableConstructor::create(IGameCallback * cb, std::shared_ptr<const ObjectTemplate> tmpl) const
{
auto * ret = new CRewardableObject(cb);
preInitObject(ret);
ret->appearance = tmpl;
ret->blockVisit = blockVisit;
return ret;
}
Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameCallback * cb, vstd::RNG & rand, MapObjectID objectID, const std::map<std::string, JsonNode> & presetVariables) const
{
Rewardable::Configuration result;
result.variables.preset = presetVariables;
objectInfo.configureObject(result, rand, cb);
for(auto & rewardInfo : result.info)
{
for (auto & bonus : rewardInfo.reward.bonuses)
{
bonus.source = BonusSource::OBJECT_TYPE;
bonus.sid = BonusSourceID(objectID);
}
}
return result;
}
void CRewardableConstructor::configureObject(CGObjectInstance * object, vstd::RNG & rng) const
{
auto * rewardableObject = dynamic_cast<CRewardableObject*>(object);
if (!rewardableObject)
throw std::runtime_error("Object " + std::to_string(object->getObjGroupIndex()) + ", " + std::to_string(object->getObjTypeIndex()) + " is not a rewardable object!" );
rewardableObject->configuration = generateConfiguration(object->cb, rng, object->ID, rewardableObject->configuration.variables.preset);
rewardableObject->initializeGuards();
if (rewardableObject->configuration.info.empty())
{
if (objectInfo.getParameters()["rewards"].isNull())
logMod->error("Object %s has invalid configuration! No defined rewards found!", getJsonKey());
else
logMod->error("Object %s has invalid configuration! Make sure that defined appear chances are continuous!", getJsonKey());
}
}
std::unique_ptr<IObjectInfo> CRewardableConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
{
return std::unique_ptr<IObjectInfo>(new Rewardable::Info(objectInfo));
}
VCMI_LIB_NAMESPACE_END