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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/AI/Nullkiller/Analyzers
Xilmi f0ca1c6112 Update BuildAnalyzer.cpp
Removed the restrictions of the greedy-playstyle.
Only count forts as gold-producing prerequisites when no same- or higher-level fort exists somewhere else in the empire.
2024-08-15 18:13:44 +02:00
..
ArmyManager.cpp #3824 - fix empty army with only commander issues 2024-04-26 23:18:20 +03:00
ArmyManager.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
BuildAnalyzer.cpp Update BuildAnalyzer.cpp 2024-08-15 18:13:44 +02:00
BuildAnalyzer.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
DangerHitMapAnalyzer.cpp Fixed AI ignoring garrisioned heroes when it comes to danger-analysis. 2024-08-11 12:44:07 +02:00
DangerHitMapAnalyzer.h Threat in DangerHitMap 2024-07-15 17:28:10 +02:00
HeroManager.cpp Take magic-capability into account for overall strength-estimation of hero-lead-armies 2024-07-15 17:42:02 +02:00
HeroManager.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
ObjectClusterizer.cpp AI-variant without fuzzy-logic 2024-07-07 22:44:52 +02:00
ObjectClusterizer.h Review fixes 2024-06-17 09:43:22 +00:00