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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/lobby
Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
..
CBonusSelection.cpp MetaString refactor to eliminate integer usage for identifiers 2023-11-07 22:47:10 +02:00
CBonusSelection.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CCampaignInfoScreen.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
CCampaignInfoScreen.h Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
CLobbyScreen.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CSavingScreen.cpp Add game pause 2023-10-08 16:03:57 +02:00
CSavingScreen.h Add game pause 2023-10-08 16:03:57 +02:00
CScenarioInfoScreen.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CScenarioInfoScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSelectionBase.cpp #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
CSelectionBase.h improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
OptionsTab.cpp Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
OptionsTab.h Apply suggestions from code review 2023-10-16 21:24:59 +02:00
RandomMapTab.cpp Unused variable, unused code 2023-10-30 21:33:49 +01:00
RandomMapTab.h Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-10-30 20:08:13 +01:00
SelectionTab.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
SelectionTab.h show random maps 2023-10-21 02:12:34 +02:00