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56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
#ifndef __CCREATUREANIMATION_H__
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#define __CCREATUREANIMATION_H__
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#include "../global.h"
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#include "../CPlayerInterface.h"
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#include "../hch/CDefHandler.h"
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class CCreatureAnimation : public CIntObject
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{
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private:
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int totalEntries, DEFType, totalBlocks;
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int length;
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BMPPalette palette[256];
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int * RLEntries;
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struct SEntry
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{
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std::string name;
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int offset;
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int group;
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} ;
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std::vector<SEntry> SEntries ;
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std::string defName, curDir;
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int readNormalNr (int pos, int bytCon, unsigned char * str=NULL) const;
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void putPixel(
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SDL_Surface * dest,
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const int & ftcp,
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const BMPPalette & color,
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const unsigned char & palc,
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const bool & yellowBorder
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) const;
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////////////
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unsigned char * FDef; //animation raw data
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int curFrame; //number of currently displayed frame
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unsigned int frames; //number of frames
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public:
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int type; //type of animation being displayed (-1 - whole animation, >0 - specified part [default: -1])
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int fullWidth, fullHeight; //read-only, please!
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CCreatureAnimation(std::string name); //c-tor
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~CCreatureAnimation(); //d-tor
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void setType(int type); //sets type of animation and cleares framecount
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int getType() const; //returns type of animation
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int nextFrame(SDL_Surface * dest, int x, int y, bool attacker, bool incrementFrame = true, bool yellowBorder = false, SDL_Rect * destRect = NULL); //0 - success, any other - error //print next
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int nextFrameMiddle(SDL_Surface * dest, int x, int y, bool attacker, bool IncrementFrame = true, bool yellowBorder = false, SDL_Rect * destRect = NULL); //0 - success, any other - error //print next
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void incrementFrame();
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int getFrame() const;
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int framesInGroup(int group) const; //retirns number of fromes in given group
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};
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#endif // __CCREATUREANIMATION_H__
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