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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/docs/modders/Entities_Format
Ivan Savenko f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
..
Artifact_Format.md update docs 2024-05-06 00:46:21 +02:00
Battle_Obstacle_Format.md update docs 2024-05-06 00:46:21 +02:00
Battlefield_Format.md update docs 2024-05-06 00:46:21 +02:00
Biome_Format.md Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
Creature_Format.md Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
Faction_Format.md Merge pull request #3759 from Laserlicht/bio 2024-05-07 09:05:14 +02:00
Hero_Class_Format.md update docs 2024-05-06 00:46:21 +02:00
Hero_Type_Format.md update docs 2024-05-06 00:46:21 +02:00
River_Format.md update docs 2024-05-06 00:46:21 +02:00
Road_Format.md update docs 2024-05-06 00:46:21 +02:00
Secondary_Skill_Format.md update docs 2024-05-06 00:46:21 +02:00
Spell_Format.md update docs 2024-05-06 00:46:21 +02:00
Terrain_Format.md update docs 2024-05-06 00:46:21 +02:00