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			21 lines
		
	
	
		
			408 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			408 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __AI_BASE_H__
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| #define __AI_BASE_H__
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| 
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| #include <vector>
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| #include <iostream>
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| #include "CGameInterface.h"
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| 
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| /*
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|  * AI_Base.h, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| 
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| #define AI_INTERFACE_VER 1
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| 
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| #endif // __AI_BASE_H__
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