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vcmi/mapeditor/mainwindow.h
2022-08-31 01:24:12 +04:00

54 lines
829 B
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QGraphicsScene>
#include "maphandler.h"
class CMap;
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
void setMapRaw(std::unique_ptr<CMap> cmap);
void setMap();
void reloadMap(int level = 0);
void saveMap();
private slots:
void on_actionOpen_triggered();
void on_actionSave_as_triggered();
void on_actionNew_triggered();
void on_actionLevel_triggered();
void on_actionSave_triggered();
private:
Ui::MainWindow *ui;
QGraphicsScene * scene;
QGraphicsScene * sceneMini;
QPixmap minimap;
std::unique_ptr<CMap> map;
QString filename;
bool unsaved = false;
int mapLevel = 0;
};
#endif // MAINWINDOW_H