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ae279c79c5
* taking some txt files from lods * some minor changes
30 lines
618 B
C++
30 lines
618 B
C++
#include "stdafx.h"
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#include "CDefObjInfoHandler.h"
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#include "CGameInfo.h"
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#include <sstream>
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bool DefObjInfo::operator==(const std::string & por) const
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{
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return this->defName == por;
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}
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void CDefObjInfoHandler::load()
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{
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std::istringstream inp(CGameInfo::mainObj->bitmaph->getTextFile("ZOBJCTS.TXT"));
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int objNumber;
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inp>>objNumber;
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for(int hh=0; hh<objNumber; ++hh)
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{
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DefObjInfo nobj;
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std::string dump;
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inp>>nobj.defName;
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for(int yy=0; yy<4; ++yy)
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inp>>dump;
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inp>>nobj.type;
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inp>>nobj.subtype;
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inp>>nobj.objType;
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inp>>nobj.priority;
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objs.push_back(nobj);
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}
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}
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