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vcmi/mapHandler.h
Michał W. Urbańczyk 01e84b9e40 Na początek.
2007-06-06 16:12:12 +00:00

11 lines
317 B
C++

#include "CAmbarCendamo.h"
class mapHandler
{
public:
CAmbarCendamo * reader;
SDL_Surface *** terrainBitmap;
SDL_Surface *** undTerrainBitmap; // used only if there is underground level
SDL_Surface * terrainRect(int x, int y, int dx, int dy);
SDL_Surface mirrorImage(SDL_Surface *src);
void init();
};