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vcmi
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vcmi
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AI
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Andrii Danylchenko
157443c1df
#3876
- allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00
..
BattleAI
BattleAI: fix bypassing 2-hex moat
2024-04-20 15:28:57 +03:00
EmptyAI
Add handling for yes/no dialogs that can be safely skipped by player
2024-04-17 01:08:27 +02:00
FuzzyLite
@
7aee562d6c
vcmi: new commits in submodules
2023-04-27 20:59:55 +03:00
Nullkiller
#3876
- allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00
StupidAI
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
VCAI
Fix possible crash on AI attempting to build building in town
2024-04-28 12:53:10 +03:00
CMakeLists.txt
enable StupidAI and EmptyAI for static AI
2023-03-02 12:09:49 +03:00
FuzzyLite.cbp
…
GeniusAI.brain
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00