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vcmi/config/heroes
Konstantin a85f3b63ec vcmi: reuse SPELL_DAMAGE for sorcery
Now there is no need for specific spell bonus, and
we need to simply reuse SPELL_DAMAGE, and by using
PERCENT_TO_TARGET_TYPE speciality will work.
2023-03-16 16:46:41 +03:00
..
castle.json vcmi: remove estates bonus 2023-03-16 16:46:41 +03:00
conflux.json [837] update config 2022-09-11 11:31:27 +03:00
dungeon.json vcmi: reuse SPELL_DAMAGE for sorcery 2023-03-16 16:46:41 +03:00
fortress.json vcmi: reuse SPELL_DAMAGE for sorcery 2023-03-16 16:46:41 +03:00
inferno.json vcmi: reuse SPELL_DAMAGE for sorcery 2023-03-16 16:46:41 +03:00
necropolis.json vcmi: reuse SPELL_DAMAGE for sorcery 2023-03-16 16:46:41 +03:00
rampart.json vcmi: skill-agnostic resistance 2023-03-16 16:46:41 +03:00
special.json added comment on Adrienne's specialty 2018-02-20 20:00:29 +13:00
stronghold.json vcmi: reuse SPELL_DAMAGE for sorcery 2023-03-16 16:46:41 +03:00
tower.json vcmi: skill-agnostic armorer 2023-03-16 16:46:41 +03:00