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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/lib/battle/CPlayerBattleCallback.h
Johannes Schauer Marin Rodrigues a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00

43 lines
1.1 KiB
C++

/*
* CPlayerBattleCallback.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CBattleInfoCallback.h"
VCMI_LIB_NAMESPACE_BEGIN
class CGHeroInstance;
class DLL_LINKAGE CPlayerBattleCallback : public CBattleInfoCallback
{
const IBattleInfo * battle;
PlayerColor player;
public:
CPlayerBattleCallback(const IBattleInfo * battle, PlayerColor player);
#if SCRIPTING_ENABLED
scripting::Pool * getContextPool() const override;
#endif
const IBattleInfo * getBattle() const override;
std::optional<PlayerColor> getPlayerID() const override;
bool battleCanFlee() const; //returns true if caller can flee from the battle
TStacks battleGetStacks(EStackOwnership whose = MINE_AND_ENEMY, bool onlyAlive = true) const; //returns stacks on battlefield
int battleGetSurrenderCost() const; //returns cost of surrendering battle, -1 if surrendering is not possible
const CGHeroInstance * battleGetMyHero() const;
InfoAboutHero battleGetEnemyHero() const;
};
VCMI_LIB_NAMESPACE_END