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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/spells/effects
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
..
Catapult.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Catapult.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Clone.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Clone.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Damage.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Damage.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Dispel.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Dispel.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Effect.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Effect.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Effects.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Effects.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
EffectsFwd.h
Heal.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Heal.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
LocationEffect.cpp
LocationEffect.h
Obstacle.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Obstacle.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Registry.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Registry.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
RemoveObstacle.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
RemoveObstacle.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Sacrifice.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Sacrifice.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Summon.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Summon.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Teleport.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Teleport.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Timed.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Timed.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
UnitEffect.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
UnitEffect.h