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games/vcmi
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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
f917ec5254b104f49f047051bd331c21361d72d7
vcmi/test
T
History
AlexVinS 2b49df2cab [Spells] Do not use Unit State in heal effect
2018-02-20 13:19:01 +03:00
..
battle
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
game
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
googletest @ 4bab34d208
Add googletest as submodule
2017-07-18 16:49:50 +02:00
map
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
mock
Cleanup
2018-02-09 20:52:56 +03:00
spells
[Spells] Do not use Unit State in heal effect
2018-02-20 13:19:01 +03:00
testdata
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CMakeLists.txt
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CMemoryBufferTest.cpp
…
CVcmiTestConfig.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CVcmiTestConfig.h
…
main.cpp
macOS: always change working directory for launcher and server
2017-08-09 01:33:12 +03:00
StdInc.cpp
…
StdInc.h
[C::B] test project update
2017-07-20 15:46:40 +03:00
Test.cbp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Test.vcxproj
Update project files to Visual Studio 2017
2018-01-13 16:33:49 +01:00
Test.vcxproj.filters
…
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