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e374f24016
Added building-cost including all resoruces as evaluation-context for more sophisticated building-selection and also as a countermeasure to softlocking a build-order by having no ways to obtain certain resources. For example, if the AI would drop below 5 wood, while having no market-place and no wood-income it will avoid building any buildings that neither allow trading nor produce wood. |
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.. | ||
AIMemory.cpp | ||
AIMemory.h | ||
DeepDecomposer.cpp | ||
DeepDecomposer.h | ||
FuzzyEngines.cpp | ||
FuzzyEngines.h | ||
FuzzyHelper.cpp | ||
FuzzyHelper.h | ||
Nullkiller.cpp | ||
Nullkiller.h | ||
PriorityEvaluator.cpp | ||
PriorityEvaluator.h | ||
Settings.cpp | ||
Settings.h |