mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
44 lines
970 B
CMake
44 lines
970 B
CMake
set(battleAI_SRCS
|
|
StdInc.cpp
|
|
|
|
AttackPossibility.cpp
|
|
BattleAI.cpp
|
|
common.cpp
|
|
EnemyInfo.cpp
|
|
main.cpp
|
|
PossibleSpellcast.cpp
|
|
PotentialTargets.cpp
|
|
StackWithBonuses.cpp
|
|
ThreatMap.cpp
|
|
BattleExchangeVariant.cpp
|
|
)
|
|
|
|
set(battleAI_HEADERS
|
|
StdInc.h
|
|
|
|
AttackPossibility.h
|
|
BattleAI.h
|
|
common.h
|
|
EnemyInfo.h
|
|
PotentialTargets.h
|
|
PossibleSpellcast.h
|
|
StackWithBonuses.h
|
|
ThreatMap.h
|
|
BattleExchangeVariant.h
|
|
)
|
|
|
|
assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
|
|
|
|
if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
|
|
return()
|
|
endif()
|
|
|
|
add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
|
|
target_include_directories(BattleAI PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
|
target_link_libraries(BattleAI PRIVATE ${VCMI_LIB_TARGET})
|
|
|
|
vcmi_set_output_dir(BattleAI "AI")
|
|
enable_pch(BattleAI)
|
|
|
|
install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
|