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16 lines
418 B
C++
16 lines
418 B
C++
#pragma once
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#include <vector>
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#include <iostream>
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#include "int3.h"
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#include "CGameInterface.h"
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#define AI_INTERFACE_VER 1
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#ifdef _WIN32
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#define DLL_EXPORT extern "C" __declspec(dllexport)
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#define VCMI_API
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#elif __GNUC__ >= 4
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#define DLL_EXPORT extern "C" __attribute__ ((visibility("default")))
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#define VCMI_API __attribute__ ((visibility("default")))
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#else
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#define VCMI_EXPORT extern "C"
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#endif |