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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/render
2023-05-09 13:10:33 +03:00
..
CAnimation.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CAnimation.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Canvas.cpp Implemented terrain transition animation 2023-03-05 18:02:59 +02:00
Canvas.h Grail digging check is now in library 2023-03-05 17:48:02 +02:00
CBitmapHandler.cpp client: remove SDL_BYTEORDER usage 2023-02-03 00:37:37 +03:00
CBitmapHandler.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CDefFile.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
CDefFile.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
ColorFilter.cpp Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
ColorFilter.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
Colors.cpp Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
Colors.h Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
Graphics.cpp Removed ARRAY_COUNT in favor of std::size 2023-04-12 01:04:26 +03:00
Graphics.h Basic version of hero movement on map. Removed old code. 2023-03-05 17:48:02 +02:00
ICursor.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
IFont.cpp TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
IFont.h Fixed includes 2023-02-01 21:45:06 +02:00
IImage.h Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
IImageLoader.h Fixed includes 2023-02-01 21:45:06 +02:00
IWindowHandler.h Support for changing resolution without game restart 2023-05-09 13:10:33 +03:00