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battle
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prism attack fix
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2024-11-23 02:10:01 +01:00 |
bonuses
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Restore save compatibility with 1.5
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2024-11-07 12:08:08 +00:00 |
campaign
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-11-07 14:35:13 +01:00 |
constants
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third upgrade for 8th dwelling
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2024-11-24 17:57:49 +01:00 |
entities
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Fix possible crash on levelup when hero can only levelup banned skills
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2024-11-19 14:39:40 +00:00 |
events
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
filesystem
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
gameState
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Fix Orrin as starting hero on some maps
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2024-11-24 20:05:34 +00:00 |
json
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Implemented validation of preset - removal of non-existing mods,
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2024-11-26 13:55:46 +00:00 |
logging
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
mapObjectConstructors
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Reduce excessive logging
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2024-11-26 13:55:46 +00:00 |
mapObjects
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Merge pull request #4274 from Xilmi/develop
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2024-11-26 18:32:58 +02:00 |
mapping
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
minizip
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
modding
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Fix installation of mods with complex dependencies such as H3Evo
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2024-11-26 13:56:29 +00:00 |
network
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
networkPacks
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Merge pull request #4857 from Laserlicht/delete
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2024-11-16 17:28:23 +02:00 |
pathfinder
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
rewardable
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Add missing field to serialization
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2024-11-16 16:23:02 +00:00 |
rmg
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
serializer
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Fixes for configurable markets support
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2024-11-20 15:45:13 +00:00 |
spells
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Fix several new issues detected by SonarCloud
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2024-11-20 16:06:38 +00:00 |
texts
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Fix crash on miniHillFort popup window
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2024-11-19 10:53:16 +01:00 |
vstd
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
AI_Base.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ArtifactUtils.cpp
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fix for fused artifacts creation
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2024-11-10 17:06:39 +02:00 |
ArtifactUtils.h
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ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
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2024-09-04 21:25:55 +03:00 |
BasicTypes.cpp
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added MECHANICAL bonus
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2024-10-24 21:30:51 +02:00 |
BattleFieldHandler.cpp
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
BattleFieldHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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tradable grail
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2024-11-10 21:48:54 +02:00 |
CArtHandler.h
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
CArtifactInstance.cpp
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Fix regressions from previous PR
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2024-11-07 12:07:45 +00:00 |
CArtifactInstance.h
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Add save compatibility
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2024-10-30 16:57:03 +00:00 |
CBonusTypeHandler.cpp
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Always load json configs from mod that references it
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2024-10-31 14:49:11 +00:00 |
CBonusTypeHandler.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CConfigHandler.cpp
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Rename toJson to toString/toCompactString for consistency
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2024-02-26 12:55:49 +02:00 |
CConfigHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CConsoleHandler.cpp
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Do not try to shoot at 2nd hex of wide creatures
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2024-08-14 10:38:59 +00:00 |
CConsoleHandler.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CCreatureHandler.cpp
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Remove CCreatureHandler::loadBonuses
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2024-11-10 15:10:38 +02:00 |
CCreatureHandler.h
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Remove CCreatureHandler::loadBonuses
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2024-11-10 15:10:38 +02:00 |
CCreatureSet.cpp
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-11-25 18:49:45 +01:00 |
CCreatureSet.h
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-11-07 15:24:19 +01:00 |
CGameInfoCallback.cpp
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Fix crash on rearranging troops on non-owned hero
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2024-11-17 17:38:54 +00:00 |
CGameInfoCallback.h
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code review
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2024-10-12 23:01:14 +02:00 |
CGameInterface.cpp
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CGameInterface.h
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CMakeLists.txt
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
Color.h
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icon drawing
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2024-08-15 00:21:02 +02:00 |
ConstTransitivePtr.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CPlayerState.cpp
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Fix some of the new warnings from sonarcloud
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2024-10-11 10:45:29 +00:00 |
CPlayerState.h
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Implemented serialization of local player state in json form
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2024-10-08 20:04:32 +00:00 |
CRandomGenerator.cpp
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Integrating changes from PR #4251 - add logging for rng
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2024-07-16 15:31:58 +00:00 |
CRandomGenerator.h
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
CScriptingModule.cpp
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CScriptingModule.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CSkillHandler.cpp
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Add "special" property for secondary skills
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2024-11-23 12:37:30 +01:00 |
CSkillHandler.h
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Add "special" property for secondary skills
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2024-11-23 12:37:30 +01:00 |
CSoundBase.h
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Fix issues introduced by fixing typos
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2024-06-27 08:38:04 +00:00 |
CStack.cpp
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Remove CStack::type pointer to VLC entity
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2024-10-30 16:47:02 +00:00 |
CStack.h
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Remove CStack::type pointer to VLC entity
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2024-10-30 16:47:02 +00:00 |
CStopWatch.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
CThreadHelper.cpp
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Added changing thread name for FreeBSD
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2024-05-12 15:10:29 +00:00 |
CThreadHelper.h
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Show human-readable thread name in log
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2024-02-11 17:55:02 +02:00 |
ExceptionsCommon.h
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Show error message on load if mod has broken creature instead of
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2024-06-01 11:49:51 +00:00 |
ExtraOptionsInfo.cpp
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moved to gameconfig
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2024-01-20 17:54:15 +01:00 |
ExtraOptionsInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
FunctionList.h
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GameCallbackHolder.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
GameConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
GameSettings.cpp
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
GameSettings.h
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It is now possible to define game settings in rmg template
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2024-09-05 15:16:28 +00:00 |
IBonusTypeHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
IGameCallback.cpp
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
IGameCallback.h
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Removed remaining cases of serialization of VLC entities
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2024-10-30 16:48:18 +00:00 |
IGameEventsReceiver.h
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IMarket suggestions
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2024-08-20 18:49:48 +03:00 |
IGameSettings.h
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
IHandlerBase.cpp
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lib now uses shared_ptr for entities. Removed manual memory management.
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2024-05-17 15:04:05 +00:00 |
IHandlerBase.h
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lib now uses shared_ptr for entities. Removed manual memory management.
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2024-05-17 15:04:05 +00:00 |
int3.h
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Fix SonarCloud issues
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2024-03-02 14:08:03 +01:00 |
LoadProgress.cpp
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Fix issues introduced by automated replacement of redundant types
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2024-01-17 20:12:57 +00:00 |
LoadProgress.h
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Fixes
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2024-03-29 12:28:14 +02:00 |
LogicalExpression.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
LogicalExpression.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ObstacleHandler.cpp
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
ObstacleHandler.h
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
Point.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
Rect.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Rect.h
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First iteration of upscaled rendering
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2024-08-17 15:25:25 +00:00 |
ResourceSet.cpp
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
ResourceSet.h
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Update ResourceSet.h
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2024-09-05 16:34:42 +02:00 |
RiverHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RiverHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
RoadHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RoadHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
ScopeGuard.h
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Fix undefined behavior
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2024-02-12 12:33:09 +02:00 |
ScriptHandler.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
ScriptHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
StartInfo.cpp
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Extend AI garrison troop removal logic to all RoE campaigns to emulate
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2024-11-17 17:38:54 +00:00 |
StartInfo.h
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Extend AI garrison troop removal logic to all RoE campaigns to emulate
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2024-11-17 17:38:54 +00:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
TerrainHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
TerrainHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
TurnTimerInfo.cpp
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
TurnTimerInfo.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
UnlockGuard.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
vcmi_endian.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_Lib.cpp
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Reworked mod handling in Launcher in order to unify code with lib
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2024-11-26 13:55:46 +00:00 |
VCMI_Lib.h
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
VCMIDirs.cpp
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
VCMIDirs.h
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