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Fix error handling in callbacks.

This commit is contained in:
Aaron 2015-02-20 23:10:18 -08:00
parent 205d1669e2
commit 0840d9743c
2 changed files with 7 additions and 7 deletions

View File

@ -57,17 +57,17 @@ func (c *Callbacks) After(e Event, f After) {
}
// FireBefore event to all the callbacks with a context. The error
// can be safely ignored since it is logged here and considered finished with
// but under all circumstances handlers should not proceed if the interrupted
// bool has been set (either via a callback naturally, or via FireBefore as a result
// of receiving an error).
// should be passed up despite being logged once here already so it
// can write an error out to the HTTP Client. If err is nil then
// check the value of interrupted. If interrupted is false
// then the handler can continue it's task otherwise it must stop.
func (c *Callbacks) FireBefore(e Event, ctx *Context) (interrupted bool, err error) {
callbacks := c.before[e]
for _, fn := range callbacks {
interrupted, err = fn(ctx)
if err != nil {
fmt.Fprintf(Cfg.LogWriter, "Callback error (%s): %v\n", runtime.FuncForPC(reflect.ValueOf(fn).Pointer()).Name(), err)
return true, err
return false, err
}
if interrupted {
return true, nil

View File

@ -100,8 +100,8 @@ func TestCallbacksBeforeErrors(t *testing.T) {
if err != errValue {
t.Error("Expected an error to come back.")
}
if !stopped {
t.Error("It should have been stopped.")
if stopped {
t.Error("It should not have been stopped.")
}
if !before1 {