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Feature/#9 array functions (#57)
* #9 Added 'APPEND' function * #9 Added 'FIRST' function * #9 Added 'FLATTEN' function * #9 Added 'INTERSECTION' function * #9 Added 'LAST' function * #9 Added 'MINUS' function * #9 Added 'NTH' function * #9 Added 'OUTERSECTION' function * #9 Added 'POP' function * #9 Added 'POSITION' function * #9 Added 'PUSH' function * Fixed nil pointer exception in value parser * #9 Added 'REMOVE_NTH' function * #9 Added 'REMOVE_VALUE' function * #9 Added 'REMOVE_VALUES' function * #9 Added 'REVERSE' function * #9 Added 'SHIFT' function * #9 Added 'SLICE' function * Removed meme * #9 Added 'SORTED' function * #9 Added SORTED_UNIQUE function * #9 Added 'UNION' function * #9 Added 'UNION_DISTINCT' function * #9 Added 'UNIQUE' function * #9 Added 'UNSHIFT' function * #9 Made more strict optional arg validation * #9 Fixed linting errors
This commit is contained in:
67
pkg/stdlib/arrays/flatten.go
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67
pkg/stdlib/arrays/flatten.go
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package arrays
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import (
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"context"
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"github.com/MontFerret/ferret/pkg/runtime/core"
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"github.com/MontFerret/ferret/pkg/runtime/values"
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)
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/*
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* Turn an array of arrays into a flat array.
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* All array elements in array will be expanded in the result array.
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* Non-array elements are added as they are.
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* The function will recurse into sub-arrays up to the specified depth.
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* Duplicates will not be removed.
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* @param arr (Array) - Target array.
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* @param depth (Int, optional) - Depth level.
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* @returns (Array) - Flat array.
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*/
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func Flatten(_ context.Context, args ...core.Value) (core.Value, error) {
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err := core.ValidateArgs(args, 1, 2)
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if err != nil {
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return values.None, err
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}
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err = core.ValidateType(args[0], core.ArrayType)
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if err != nil {
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return values.None, err
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}
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arr := args[0].(*values.Array)
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level := 1
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if len(args) > 1 {
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err = core.ValidateType(args[1], core.IntType)
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if err != nil {
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return values.None, err
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}
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level = int(args[1].(values.Int))
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}
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currentLevel := 0
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result := values.NewArray(int(arr.Length()) * 2)
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var unwrap func(input *values.Array)
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unwrap = func(input *values.Array) {
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currentLevel++
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input.ForEach(func(value core.Value, idx int) bool {
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if value.Type() != core.ArrayType || currentLevel > level {
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result.Push(value)
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} else {
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unwrap(value.(*values.Array))
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currentLevel--
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}
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return true
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})
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}
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unwrap(arr)
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return result, nil
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}
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