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Feature/#9 array functions (#57)

* #9 Added 'APPEND' function

* #9 Added 'FIRST' function

* #9 Added 'FLATTEN' function

* #9 Added 'INTERSECTION' function

* #9 Added 'LAST' function

* #9 Added 'MINUS' function

* #9 Added 'NTH' function

* #9 Added 'OUTERSECTION' function

* #9 Added 'POP' function

* #9 Added 'POSITION' function

* #9 Added 'PUSH' function

* Fixed nil pointer exception in value parser

* #9 Added 'REMOVE_NTH' function

* #9 Added 'REMOVE_VALUE' function

* #9 Added 'REMOVE_VALUES' function

* #9 Added 'REVERSE' function

* #9 Added 'SHIFT' function

* #9 Added 'SLICE' function

* Removed meme

* #9 Added 'SORTED' function

* #9 Added SORTED_UNIQUE function

* #9 Added 'UNION' function

* #9 Added 'UNION_DISTINCT' function

* #9 Added 'UNIQUE' function

* #9 Added 'UNSHIFT' function

* #9 Made more strict optional arg validation

* #9 Fixed linting errors
This commit is contained in:
Tim Voronov
2018-10-05 21:27:34 -04:00
committed by GitHub
parent 9e947ea9c4
commit ec2d6a659b
53 changed files with 3053 additions and 5 deletions

View File

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package arrays
import (
"context"
"github.com/MontFerret/ferret/pkg/runtime/core"
"github.com/MontFerret/ferret/pkg/runtime/values"
)
/*
* Prepends value to a given array.
* @param array (Array) - Target array.
* @param value (Value) - Target value to prepend.
* @param unique (Boolean, optional) - Optional value indicating whether a value must be unique to be prepended.
* Default is false.
* @returns (Array) - New array with prepended value.
*/
func Unshift(_ context.Context, args ...core.Value) (core.Value, error) {
err := core.ValidateArgs(args, 2, 3)
if err != nil {
return values.None, err
}
err = core.ValidateType(args[0], core.ArrayType)
if err != nil {
return values.None, err
}
arr := args[0].(*values.Array)
value := args[1]
uniq := values.False
if len(args) > 2 {
err = core.ValidateType(args[2], core.BooleanType)
if err != nil {
return values.None, err
}
uniq = args[2].(values.Boolean)
}
result := values.NewArray(int(arr.Length() + 1))
if !uniq {
result.Push(value)
arr.ForEach(func(el core.Value, _ int) bool {
result.Push(el)
return true
})
} else {
ok := true
// let's just hope it's unique
// if not, we will terminate the loop and return a copy of an array
result.Push(value)
arr.ForEach(func(el core.Value, idx int) bool {
if el.Compare(value) != 0 {
result.Push(el)
return true
}
// not unique
ok = false
return false
})
if !ok {
// value is not unique, just return a new copy with same elements
return arr.Clone(), nil
}
}
return result, nil
}