mirror of
https://github.com/MontFerret/ferret.git
synced 2025-07-03 00:46:51 +02:00
* Added support of pre-compiled eval expressions * Added unit tests for eval.Function * Added RemoteType and RemoteObjectType enums * Refactored function generation * Refactored Document and Element loading logic * Removed redundant fields from cdp.Page * Exposed eval.Runtime to external callers * Added new eval.RemoteValue interface
282 lines
5.4 KiB
Go
282 lines
5.4 KiB
Go
package eval
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import (
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"github.com/MontFerret/ferret/pkg/drivers"
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"github.com/MontFerret/ferret/pkg/runtime/core"
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"github.com/mafredri/cdp/protocol/runtime"
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"github.com/wI2L/jettison"
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"strconv"
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"strings"
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)
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type Function struct {
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exp string
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name string
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ownerID runtime.RemoteObjectID
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args FunctionArguments
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returnType ReturnType
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async bool
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}
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const (
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defaultArgsCount = 5
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expName = "$exp"
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compiledExpName = "$$exp"
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)
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func F(exp string) *Function {
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op := new(Function)
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op.exp = exp
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op.returnType = ReturnNothing
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return op
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}
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func (fn *Function) CallOn(id runtime.RemoteObjectID) *Function {
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fn.ownerID = id
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return fn
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}
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func (fn *Function) AsAsync() *Function {
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fn.async = true
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return fn
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}
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func (fn *Function) AsSync() *Function {
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fn.async = false
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return fn
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}
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func (fn *Function) AsAnonymous() *Function {
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fn.name = ""
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return fn
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}
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func (fn *Function) AsNamed(name string) *Function {
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if name != "" {
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fn.name = name
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}
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return fn
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}
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func (fn *Function) WithArgRemoteValue(value RemoteValue) *Function {
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return fn.WithArgRef(value.RemoteID())
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}
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func (fn *Function) WithArgRef(id runtime.RemoteObjectID) *Function {
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return fn.withArg(runtime.CallArgument{
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ObjectID: &id,
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})
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}
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func (fn *Function) WithArgValue(value core.Value) *Function {
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raw, err := value.MarshalJSON()
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if err != nil {
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panic(err)
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}
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return fn.withArg(runtime.CallArgument{
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Value: raw,
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})
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}
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func (fn *Function) WithArgSelector(selector drivers.QuerySelector) *Function {
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return fn.WithArg(selector.String())
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}
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func (fn *Function) WithArg(value interface{}) *Function {
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raw, err := jettison.MarshalOpts(value, jettison.NoHTMLEscaping())
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if err != nil {
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panic(err)
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}
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return fn.withArg(runtime.CallArgument{
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Value: raw,
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})
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}
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func (fn *Function) String() string {
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return fn.exp
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}
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func (fn *Function) Length() int {
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return len(fn.args)
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}
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func (fn *Function) returnNothing() *Function {
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fn.returnType = ReturnNothing
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return fn
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}
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func (fn *Function) returnRef() *Function {
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fn.returnType = ReturnRef
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return fn
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}
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func (fn *Function) returnValue() *Function {
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fn.returnType = ReturnValue
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return fn
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}
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func (fn *Function) withArg(arg runtime.CallArgument) *Function {
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if fn.args == nil {
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fn.args = make([]runtime.CallArgument, 0, defaultArgsCount)
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}
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fn.args = append(fn.args, arg)
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return fn
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}
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func (fn *Function) eval(ctx runtime.ExecutionContextID) *runtime.CallFunctionOnArgs {
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exp := fn.prepExp()
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call := runtime.NewCallFunctionOnArgs(exp).
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SetAwaitPromise(fn.async).
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SetReturnByValue(fn.returnType == ReturnValue)
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if fn.ownerID != EmptyObjectID {
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call.SetObjectID(fn.ownerID)
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} else if ctx != EmptyExecutionContextID {
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call.SetExecutionContextID(ctx)
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}
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if len(fn.args) > 0 {
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call.SetArguments(fn.args)
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}
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return call
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}
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func (fn *Function) compile(ctx runtime.ExecutionContextID) *runtime.CompileScriptArgs {
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exp := fn.precompileExp()
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call := runtime.NewCompileScriptArgs(exp, "", true)
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if ctx != EmptyExecutionContextID {
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call.SetExecutionContextID(ctx)
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}
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return call
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}
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func (fn *Function) prepExp() string {
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var invoke bool
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exp := strings.TrimSpace(fn.exp)
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name := fn.name
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// If the given expression is either an arrow or plain function
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if strings.HasPrefix(exp, "(") || strings.HasPrefix(exp, "function") {
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// And if this function must be an anonymous
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// we just pass the expression as is without wrapping it.
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if name == "" {
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return exp
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}
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// But if the function must be identified (named)
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// we need to wrap the given function with a named one/
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// And then eval it with passing available arguments.
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invoke = true
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}
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// Start building a wrapper
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var buf strings.Builder
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buf.WriteString("function")
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// Name the function if the name is set
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if name != "" {
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buf.WriteString(" ")
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buf.WriteString(name)
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}
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buf.WriteString("(")
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// If the given expression is a function then we do not need to define wrapper's function arguments.
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// Any available arguments will be passed down via 'arguments' runtime variable.
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// Otherwise, we define a list of arguments as argN, so the given expression could access them by name.
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if !invoke {
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args := len(fn.args)
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lastIndex := args - 1
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for i := 0; i < args; i++ {
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buf.WriteString("arg")
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buf.WriteString(strconv.Itoa(i + 1))
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if i != lastIndex {
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buf.WriteString(",")
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}
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}
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}
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buf.WriteString(") {\n")
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if !invoke {
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buf.WriteString(exp)
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} else {
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buf.WriteString("const ")
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buf.WriteString(expName)
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buf.WriteString(" = ")
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buf.WriteString(exp)
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buf.WriteString(";\n")
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buf.WriteString("return ")
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buf.WriteString(expName)
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buf.WriteString(".apply(this, arguments);")
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}
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buf.WriteString("\n}")
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return buf.String()
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}
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func (fn *Function) precompileExp() string {
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exp := fn.prepExp()
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args := fn.args
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var buf strings.Builder
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var l = len(args)
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buf.WriteString("const args = [")
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if l > 0 {
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for i := 0; i < l; i++ {
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buf.WriteRune('\n')
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arg := args[i]
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if arg.Value != nil {
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buf.Write(arg.Value)
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} else if arg.ObjectID != nil {
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buf.WriteString("(() => { throw new Error('Reference values cannot be used in pre-compiled scrips')})()")
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}
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buf.WriteString(",")
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}
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buf.WriteRune('\n')
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}
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buf.WriteString("];")
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buf.WriteRune('\n')
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buf.WriteString("const ")
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buf.WriteString(compiledExpName)
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buf.WriteString(" = ")
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buf.WriteString(exp)
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buf.WriteString(";\n")
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buf.WriteString(compiledExpName)
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buf.WriteString(".apply(this, args);")
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buf.WriteString("\n")
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return buf.String()
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}
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