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ferret/pkg/stdlib/arrays/intersection.go
Tim Voronov ec2d6a659b
Feature/#9 array functions (#57)
* #9 Added 'APPEND' function

* #9 Added 'FIRST' function

* #9 Added 'FLATTEN' function

* #9 Added 'INTERSECTION' function

* #9 Added 'LAST' function

* #9 Added 'MINUS' function

* #9 Added 'NTH' function

* #9 Added 'OUTERSECTION' function

* #9 Added 'POP' function

* #9 Added 'POSITION' function

* #9 Added 'PUSH' function

* Fixed nil pointer exception in value parser

* #9 Added 'REMOVE_NTH' function

* #9 Added 'REMOVE_VALUE' function

* #9 Added 'REMOVE_VALUES' function

* #9 Added 'REVERSE' function

* #9 Added 'SHIFT' function

* #9 Added 'SLICE' function

* Removed meme

* #9 Added 'SORTED' function

* #9 Added SORTED_UNIQUE function

* #9 Added 'UNION' function

* #9 Added 'UNION_DISTINCT' function

* #9 Added 'UNIQUE' function

* #9 Added 'UNSHIFT' function

* #9 Made more strict optional arg validation

* #9 Fixed linting errors
2018-10-05 21:27:34 -04:00

71 lines
1.5 KiB
Go

package arrays
import (
"context"
"github.com/MontFerret/ferret/pkg/runtime/core"
"github.com/MontFerret/ferret/pkg/runtime/values"
)
/*
* Return the intersection of all arrays specified.
* The result is an array of values that occur in all arguments.
* @param arrays (Array, repeated) - An arbitrary number of arrays as multiple arguments (at least 2).
* @returns (Array) - A single array with only the elements, which exist in all provided arrays.
* The element order is random. Duplicates are removed.
*/
func Intersection(_ context.Context, args ...core.Value) (core.Value, error) {
return sections(args, len(args))
}
func sections(args []core.Value, count int) (core.Value, error) {
err := core.ValidateArgs(args, 2, core.MaxArgs)
if err != nil {
return values.None, err
}
intersections := make(map[uint64][]core.Value)
capacity := len(args)
for _, i := range args {
err := core.ValidateType(i, core.ArrayType)
if err != nil {
return values.None, err
}
arr := i.(*values.Array)
arr.ForEach(func(value core.Value, idx int) bool {
h := value.Hash()
bucket, exists := intersections[h]
if !exists {
bucket = make([]core.Value, 0, 5)
}
bucket = append(bucket, value)
intersections[h] = bucket
bucketLen := len(bucket)
if bucketLen > capacity {
capacity = bucketLen
}
return true
})
}
result := values.NewArray(capacity)
required := count
for _, bucket := range intersections {
if len(bucket) == required {
result.Push(bucket[0])
}
}
return result, nil
}