mirror of
https://github.com/MontFerret/ferret.git
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291d07cbef
* Added CollectionIterator interface * Added PAGINATION function * Fixed LIMIT clause * Fixed linting issues
105 lines
2.2 KiB
Go
105 lines
2.2 KiB
Go
package html
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import (
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"context"
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"github.com/MontFerret/ferret/pkg/html/dynamic"
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"github.com/MontFerret/ferret/pkg/runtime/collections"
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"github.com/MontFerret/ferret/pkg/runtime/core"
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"github.com/MontFerret/ferret/pkg/runtime/values"
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)
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// Pagination creates an iterator that goes through pages using CSS selector.
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// The iterator starts from the current page i.e. it does not change the page on 1st iteration.
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// That allows you to keep scraping logic inside FOR loop.
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// @param doc (Document) - Target document.
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// @param selector (String) - CSS selector for a pagination on the page.
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func Pagination(_ context.Context, args ...core.Value) (core.Value, error) {
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err := core.ValidateArgs(args, 2, 2)
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if err != nil {
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return values.None, err
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}
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doc, ok := args[0].(*dynamic.HTMLDocument)
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if !ok {
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return values.False, core.Errors(core.ErrInvalidType, ErrNotDynamic)
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}
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err = core.ValidateType(args[1], core.StringType)
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if err != nil {
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return values.None, err
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}
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selector := args[1].(values.String)
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return &Paging{doc, selector}, nil
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}
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type (
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Paging struct {
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document *dynamic.HTMLDocument
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selector values.String
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}
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PagingIterator struct {
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document *dynamic.HTMLDocument
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selector values.String
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pos values.Int
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}
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)
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func (p *Paging) MarshalJSON() ([]byte, error) {
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return nil, core.ErrInvalidOperation
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}
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func (p *Paging) Type() core.Type {
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return core.CustomType
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}
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func (p *Paging) String() string {
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return core.CustomType.String()
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}
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func (p *Paging) Compare(_ core.Value) int {
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return 1
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}
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func (p *Paging) Unwrap() interface{} {
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return nil
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}
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func (p *Paging) Hash() uint64 {
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return 0
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}
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func (p *Paging) Copy() core.Value {
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return values.None
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}
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func (p *Paging) Iterate(_ context.Context) (collections.CollectionIterator, error) {
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return &PagingIterator{p.document, p.selector, -1}, nil
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}
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func (i *PagingIterator) Next(_ context.Context) (core.Value, core.Value, error) {
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i.pos++
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if i.pos == 0 {
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return values.ZeroInt, values.ZeroInt, nil
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}
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clicked, err := i.document.ClickBySelector(i.selector)
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if err != nil {
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return values.None, values.None, err
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}
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if clicked {
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return i.pos, i.pos, nil
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}
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// terminate
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return values.None, values.None, nil
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}
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