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go-micro/tunnel/default.go

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package tunnel
import (
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"crypto/sha256"
"errors"
"fmt"
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"sync"
"time"
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"github.com/google/uuid"
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"github.com/micro/go-micro/transport"
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"github.com/micro/go-micro/util/log"
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)
var (
// KeepAliveTime defines time interval we send keepalive messages to outbound links
KeepAliveTime = 30 * time.Second
// ReconnectTime defines time interval we periodically attempt to reconnect dead links
ReconnectTime = 5 * time.Second
)
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// tun represents a network tunnel
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type tun struct {
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options Options
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sync.RWMutex
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// tunnel token
token string
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// to indicate if we're connected or not
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connected bool
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// the send channel for all messages
send chan *message
// close channel
closed chan bool
// a map of sockets based on Micro-Tunnel-Id
sockets map[string]*socket
// outbound links
links map[string]*link
// listener
listener transport.Listener
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}
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type link struct {
transport.Socket
// unique id of this link e.g uuid
// which we define for ourselves
id string
// whether its a loopback connection
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// this flag is used by the transport listener
// which accepts inbound quic connections
loopback bool
// whether its actually connected
// dialled side sets it to connected
// after sending the message. the
// listener waits for the connect
connected bool
// the last time we received a keepalive
// on this link from the remote side
lastKeepAlive time.Time
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}
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// create new tunnel on top of a link
func newTunnel(opts ...Option) *tun {
options := DefaultOptions()
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for _, o := range opts {
o(&options)
}
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return &tun{
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options: options,
token: uuid.New().String(),
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send: make(chan *message, 128),
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closed: make(chan bool),
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sockets: make(map[string]*socket),
links: make(map[string]*link),
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}
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}
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// Init initializes tunnel options
func (t *tun) Init(opts ...Option) error {
t.Lock()
defer t.Unlock()
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for _, o := range opts {
o(&t.options)
}
return nil
}
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// getSocket returns a socket from the internal socket map.
// It does this based on the Micro-Tunnel-Id and Micro-Tunnel-Session
func (t *tun) getSocket(id, session string) (*socket, bool) {
// get the socket
t.RLock()
s, ok := t.sockets[id+session]
t.RUnlock()
return s, ok
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}
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// newSocket creates a new socket and saves it
func (t *tun) newSocket(id, session string) (*socket, bool) {
// hash the id
h := sha256.New()
h.Write([]byte(id))
id = fmt.Sprintf("%x", h.Sum(nil))
// new socket
s := &socket{
id: id,
session: session,
closed: make(chan bool),
recv: make(chan *message, 128),
send: t.send,
wait: make(chan bool),
}
// save socket
t.Lock()
_, ok := t.sockets[id+session]
if ok {
// socket already exists
t.Unlock()
return nil, false
}
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t.sockets[id+session] = s
t.Unlock()
// return socket
return s, true
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}
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// TODO: use tunnel id as part of the session
func (t *tun) newSession() string {
return uuid.New().String()
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}
// monitor monitors outbound links and attempts to reconnect to the failed ones
func (t *tun) monitor() {
reconnect := time.NewTicker(ReconnectTime)
defer reconnect.Stop()
for {
select {
case <-t.closed:
return
case <-reconnect.C:
for _, node := range t.options.Nodes {
t.Lock()
if _, ok := t.links[node]; !ok {
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link, err := t.setupLink(node)
if err != nil {
log.Debugf("Tunnel failed to setup node link to %s: %v", node, err)
t.Unlock()
continue
}
t.links[node] = link
}
t.Unlock()
}
}
}
}
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// process outgoing messages sent by all local sockets
func (t *tun) process() {
// manage the send buffer
// all pseudo sockets throw everything down this
for {
select {
case msg := <-t.send:
newMsg := &transport.Message{
Header: make(map[string]string),
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Body: msg.data.Body,
}
for k, v := range msg.data.Header {
newMsg.Header[k] = v
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}
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// set message head
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newMsg.Header["Micro-Tunnel"] = msg.typ
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// set the tunnel id on the outgoing message
newMsg.Header["Micro-Tunnel-Id"] = msg.id
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// set the session id
newMsg.Header["Micro-Tunnel-Session"] = msg.session
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// set the tunnel token
newMsg.Header["Micro-Tunnel-Token"] = t.token
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// send the message via the interface
t.Lock()
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if len(t.links) == 0 {
log.Debugf("No links to send to")
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}
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for node, link := range t.links {
// if the link is not connected skip it
if !link.connected {
log.Debugf("Link for node %s not connected", node)
continue
}
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// if we're picking the link check the id
// this is where we explicitly set the link
// in a message received via the listen method
if len(msg.link) > 0 && link.id != msg.link {
continue
}
// if the link was a loopback accepted connection
// and the message is being sent outbound via
// a dialled connection don't use this link
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if link.loopback && msg.outbound {
continue
}
// if the message was being returned by the loopback listener
// send it back up the loopback link only
if msg.loopback && !link.loopback {
continue
}
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// send the message via the current link
log.Debugf("Sending %+v to %s", newMsg, node)
if err := link.Send(newMsg); err != nil {
log.Debugf("Tunnel error sending %+v to %s: %v", newMsg, node, err)
delete(t.links, node)
continue
}
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}
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t.Unlock()
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case <-t.closed:
return
}
}
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}
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// process incoming messages
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func (t *tun) listen(link *link) {
// remove the link on exit
defer func() {
log.Debugf("Tunnel deleting connection from %s", link.Remote())
t.Lock()
delete(t.links, link.Remote())
t.Unlock()
}()
// let us know if its a loopback
var loopback bool
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for {
// process anything via the net interface
msg := new(transport.Message)
if err := link.Recv(msg); err != nil {
log.Debugf("Tunnel link %s receive error: %#v", link.Remote(), err)
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return
}
switch msg.Header["Micro-Tunnel"] {
case "connect":
log.Debugf("Tunnel link %s received connect message", link.Remote())
// check the Micro-Tunnel-Token
token, ok := msg.Header["Micro-Tunnel-Token"]
if !ok {
continue
}
// are we connecting to ourselves?
if token == t.token {
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link.loopback = true
loopback = true
}
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// set as connected
link.connected = true
// save the link once connected
t.Lock()
t.links[link.Remote()] = link
t.Unlock()
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// nothing more to do
continue
case "close":
log.Debugf("Tunnel link %s closing connection", link.Remote())
// TODO: handle the close message
// maybe report io.EOF or kill the link
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return
case "keepalive":
log.Debugf("Tunnel link %s received keepalive", link.Remote())
t.Lock()
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// save the keepalive
link.lastKeepAlive = time.Now()
t.Unlock()
continue
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case "message":
// process message
log.Debugf("Received %+v from %s", msg, link.Remote())
default:
// blackhole it
continue
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}
// if its not connected throw away the link
if !link.connected {
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log.Debugf("Tunnel link %s not connected", link.id)
return
}
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// strip message header
delete(msg.Header, "Micro-Tunnel")
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// the tunnel id
id := msg.Header["Micro-Tunnel-Id"]
delete(msg.Header, "Micro-Tunnel-Id")
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// the session id
session := msg.Header["Micro-Tunnel-Session"]
delete(msg.Header, "Micro-Tunnel-Session")
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// strip token header
delete(msg.Header, "Micro-Tunnel-Token")
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// if the session id is blank there's nothing we can do
// TODO: check this is the case, is there any reason
// why we'd have a blank session? Is the tunnel
// used for some other purpose?
if len(id) == 0 || len(session) == 0 {
continue
}
var s *socket
var exists bool
// If its a loopback connection then we've enabled link direction
// listening side is used for listening, the dialling side for dialling
switch {
case loopback:
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s, exists = t.getSocket(id, "listener")
default:
// get the socket based on the tunnel id and session
// this could be something we dialed in which case
// we have a session for it otherwise its a listener
s, exists = t.getSocket(id, session)
if !exists {
// try get it based on just the tunnel id
// the assumption here is that a listener
// has no session but its set a listener session
s, exists = t.getSocket(id, "listener")
}
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}
// bail if no socket has been found
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if !exists {
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log.Debugf("Tunnel skipping no socket exists")
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// drop it, we don't care about
// messages we don't know about
continue
}
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log.Debugf("Tunnel using socket %s %s", s.id, s.session)
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// is the socket closed?
select {
case <-s.closed:
// closed
delete(t.sockets, id)
continue
default:
// process
}
// is the socket new?
select {
// if its new the socket is actually blocked waiting
// for a connection. so we check if its waiting.
case <-s.wait:
// if its waiting e.g its new then we close it
default:
// set remote address of the socket
s.remote = msg.Header["Remote"]
close(s.wait)
}
// construct a new transport message
tmsg := &transport.Message{
Header: msg.Header,
Body: msg.Body,
}
// construct the internal message
imsg := &message{
id: id,
session: session,
data: tmsg,
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link: link.id,
loopback: loopback,
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}
// append to recv backlog
// we don't block if we can't pass it on
select {
case s.recv <- imsg:
default:
}
}
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}
// keepalive periodically sends keepalive messages to link
func (t *tun) keepalive(link *link) {
keepalive := time.NewTicker(KeepAliveTime)
defer keepalive.Stop()
for {
select {
case <-t.closed:
return
case <-keepalive.C:
// send keepalive message
log.Debugf("Tunnel sending keepalive to link: %v", link.Remote())
if err := link.Send(&transport.Message{
Header: map[string]string{
"Micro-Tunnel": "keepalive",
"Micro-Tunnel-Token": t.token,
},
}); err != nil {
log.Debugf("Error sending keepalive to link %v: %v", link.Remote(), err)
t.Lock()
delete(t.links, link.Remote())
t.Unlock()
return
}
}
}
}
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// setupLink connects to node and returns link if successful
// It returns error if the link failed to be established
func (t *tun) setupLink(node string) (*link, error) {
log.Debugf("Tunnel dialing %s", node)
c, err := t.options.Transport.Dial(node)
if err != nil {
log.Debugf("Tunnel failed to connect to %s: %v", node, err)
return nil, err
}
log.Debugf("Tunnel connected to %s", node)
if err := c.Send(&transport.Message{
Header: map[string]string{
"Micro-Tunnel": "connect",
"Micro-Tunnel-Token": t.token,
},
}); err != nil {
return nil, err
}
// create a new link
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link := newLink(c)
link.connected = true
// we made the outbound connection
// and sent the connect message
// process incoming messages
go t.listen(link)
// start keepalive monitor
go t.keepalive(link)
return link, nil
}
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// connect the tunnel to all the nodes and listen for incoming tunnel connections
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func (t *tun) connect() error {
l, err := t.options.Transport.Listen(t.options.Address)
if err != nil {
return err
}
// save the listener
t.listener = l
go func() {
// accept inbound connections
err := l.Accept(func(sock transport.Socket) {
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log.Debugf("Tunnel accepted connection from %s", sock.Remote())
// create a new link
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link := newLink(sock)
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// listen for inbound messages.
// only save the link once connected.
// we do this inside liste
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t.listen(link)
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})
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t.RLock()
defer t.RUnlock()
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// still connected but the tunnel died
if err != nil && t.connected {
log.Logf("Tunnel listener died: %v", err)
}
}()
for _, node := range t.options.Nodes {
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// skip zero length nodes
if len(node) == 0 {
continue
}
// connect to node and return link
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link, err := t.setupLink(node)
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if err != nil {
log.Debugf("Tunnel failed to establish node link to %s: %v", node, err)
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continue
}
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// save the link
t.links[node] = link
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}
// process outbound messages to be sent
// process sends to all links
go t.process()
// monitor links
go t.monitor()
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return nil
}
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// Connect the tunnel
func (t *tun) Connect() error {
t.Lock()
defer t.Unlock()
// already connected
if t.connected {
return nil
}
// send the connect message
if err := t.connect(); err != nil {
return err
}
// set as connected
t.connected = true
// create new close channel
t.closed = make(chan bool)
return nil
}
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func (t *tun) close() error {
// close all the links
for node, link := range t.links {
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link.Send(&transport.Message{
Header: map[string]string{
"Micro-Tunnel": "close",
"Micro-Tunnel-Token": t.token,
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},
})
link.Close()
delete(t.links, node)
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}
// close the listener
return t.listener.Close()
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}
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func (t *tun) Address() string {
t.RLock()
defer t.RUnlock()
if !t.connected {
return t.options.Address
}
return t.listener.Addr()
}
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// Close the tunnel
func (t *tun) Close() error {
t.Lock()
defer t.Unlock()
if !t.connected {
return nil
}
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select {
case <-t.closed:
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return nil
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default:
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// close all the sockets
for id, s := range t.sockets {
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s.Close()
delete(t.sockets, id)
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}
// close the connection
close(t.closed)
t.connected = false
// send a close message
// we don't close the link
// just the tunnel
return t.close()
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}
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return nil
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}
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// Dial an address
func (t *tun) Dial(addr string) (Conn, error) {
log.Debugf("Tunnel dialing %s", addr)
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c, ok := t.newSocket(addr, t.newSession())
if !ok {
return nil, errors.New("error dialing " + addr)
}
// set remote
c.remote = addr
// set local
c.local = "local"
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// outbound socket
c.outbound = true
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return c, nil
}
// Accept a connection on the address
func (t *tun) Listen(addr string) (Listener, error) {
log.Debugf("Tunnel listening on %s", addr)
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// create a new socket by hashing the address
c, ok := t.newSocket(addr, "listener")
if !ok {
return nil, errors.New("already listening on " + addr)
}
// set remote. it will be replaced by the first message received
c.remote = "remote"
// set local
c.local = addr
tl := &tunListener{
addr: addr,
// the accept channel
accept: make(chan *socket, 128),
// the channel to close
closed: make(chan bool),
// tunnel closed channel
tunClosed: t.closed,
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// the connection
conn: c,
// the listener socket
socket: c,
}
// this kicks off the internal message processor
// for the listener so it can create pseudo sockets
// per session if they do not exist or pass messages
// to the existign sessions
go tl.process()
// return the listener
return tl, nil
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}
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func (t *tun) String() string {
return "mucp"
}