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fix: some linting issues (#2563)
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@ -116,7 +116,7 @@ func Fatalf(template string, args ...interface{}) {
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os.Exit(1)
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}
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// Returns true if the given level is at or lower the current logger level
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// Returns true if the given level is at or lower the current logger level.
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func V(lvl Level, log Logger) bool {
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l := DefaultLogger
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if log != nil {
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