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server/rpc_codec: if c.codec.Write fails, reset write buffer and encode an error message about the encoding failure
When developing go-micro services, it is frequently possible to set invalid results in the response pointer. When this happens (as I and @trushton personally experienced), `sendResponse()` returns an error correctly explaining what happened (e.g. protobuf refused to encode a bad struct) but the `call()` function one above it in the stack ignores the returned error object. Thus, invalid structs go un-encoded and the _client side times out_. @trushton and I first caught this in our CI builds when we left a protobuf.Empty field uninitialized (nil) instead of setting it to `&ptypes.Empty{}`. This resulted in an `proto: oneof field has nil value` error, but it was dropped and became a terribly confusing client timeout instead. This patch is two independent changes: * In rpc_codec, when a serialization failure occurs serialize an error message, which will correctly become a 500 for HTTP services, about the encoding failure. This means rpc_codec only returns an `error` when a socket failure occurs, which I believe is the behavior that rpc_service is expecting anyway. * In rpc_service, log any errors returned by sendResponse instead of dropping the error object. This will make debugging client timeouts less of a hassle.
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@ -7,6 +7,7 @@ import (
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"github.com/micro/go-micro/codec/jsonrpc"
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"github.com/micro/go-micro/codec/protorpc"
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"github.com/micro/go-micro/transport"
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"github.com/pkg/errors"
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)
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type rpcPlusCodec struct {
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@ -96,7 +97,11 @@ func (c *rpcPlusCodec) WriteResponse(r *response, body interface{}, last bool) e
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Header: map[string]string{},
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}
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if err := c.codec.Write(m, body); err != nil {
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return err
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c.buf.wbuf.Reset()
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m.Error = errors.Wrapf(err, "Unable to encode body").Error()
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if err := c.codec.Write(m, nil); err != nil {
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return err
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}
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}
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m.Header["Content-Type"] = c.req.Header["Content-Type"]
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