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move debug to trace for network peer refresh

This commit is contained in:
Asim Aslam 2019-12-10 09:09:24 +00:00
parent 7e46ff5d92
commit f8533551a4

View File

@ -747,7 +747,7 @@ func (n *network) processNetChan(listener tunnel.Listener) {
// add peer to the list of node peers
if err := n.node.AddPeer(peer); err == ErrPeerExists {
log.Debugf("Network peer exists, refreshing: %s", peer.id)
log.Tracef("Network peer exists, refreshing: %s", peer.id)
// update lastSeen time for the existing node
if err := n.RefreshPeer(peer.id, peer.link, now); err != nil {
log.Debugf("Network failed refreshing peer %s: %v", peer.id, err)
@ -826,7 +826,7 @@ func (n *network) processNetChan(listener tunnel.Listener) {
continue
}
log.Debugf("Network peer exists, refreshing: %s", pbNetPeer.Node.Id)
log.Tracef("Network peer exists, refreshing: %s", pbNetPeer.Node.Id)
// update lastSeen time for the peer
if err := n.RefreshPeer(pbNetPeer.Node.Id, peer.link, now); err != nil {