package proto import ( "bytes" "github.com/golang/protobuf/proto" "github.com/oxtoacart/bpool" "go-micro.dev/v4/codec" ) // create buffer pool with 16 instances each preallocated with 256 bytes. var bufferPool = bpool.NewSizedBufferPool(16, 256) type Marshaler struct{} func (Marshaler) Marshal(v interface{}) ([]byte, error) { pb, ok := v.(proto.Message) if !ok { return nil, codec.ErrInvalidMessage } // looks not good, but allows to reuse underlining bytes buf := bufferPool.Get() pbuf := proto.NewBuffer(buf.Bytes()) defer func() { bufferPool.Put(bytes.NewBuffer(pbuf.Bytes())) }() if err := pbuf.Marshal(pb); err != nil { return nil, err } return pbuf.Bytes(), nil } func (Marshaler) Unmarshal(data []byte, v interface{}) error { pb, ok := v.(proto.Message) if !ok { return codec.ErrInvalidMessage } return proto.Unmarshal(data, pb) } func (Marshaler) String() string { return "proto" }