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go-micro/network/network.go
2019-07-01 22:52:28 +01:00

109 lines
2.4 KiB
Go

// Package network is a package for defining a network overlay
package network
import (
"github.com/micro/go-micro/config/options"
"github.com/micro/go-micro/network/proxy"
"github.com/micro/go-micro/network/proxy/mucp"
"github.com/micro/go-micro/network/resolver"
"github.com/micro/go-micro/network/resolver/registry"
"github.com/micro/go-micro/network/router"
)
// Network defines a network interface. The network is a single
// shared network between all nodes connected to it. The network
// is responsible for routing messages to the correct services.
type Network interface {
options.Options
// Id of the network
Id() string
// Connect to the network
Connect() (Node, error)
// Peer with a neighboring network
Peer(Network) (Link, error)
}
// Node represents a single node on a network
type Node interface {
// Id of the node
Id() string
// Address of the node
Address() string
// The network of the node
Network() string
// Close the network connection
Close() error
// Accept messages on the network
Accept() (*Message, error)
// Send a message to the network
Send(*Message) error
}
// Link is a connection between one network and another
type Link interface {
// remote node the link is to
Node
// length defines the speed or distance of the link
Length() int
// weight defines the saturation or usage of the link
Weight() int
}
// Message is the base type for opaque data
type Message struct {
// Headers which provide local/remote info
Header map[string]string
// The opaque data being sent
Body []byte
}
var (
// The default network ID is local
DefaultId = "local"
// just the standard network element
DefaultNetwork = NewNetwork()
)
// NewNetwork returns a new network interface
func NewNetwork(opts ...options.Option) Network {
options := options.NewOptions(opts...)
// new network instance
net := &network{
id: DefaultId,
}
// get network id
id, ok := options.Values().Get("network.id")
if ok {
net.id = id.(string)
}
// get router
r, ok := options.Values().Get("network.router")
if ok {
net.router = r.(router.Router)
} else {
net.router = router.DefaultRouter
}
// get proxy
p, ok := options.Values().Get("network.proxy")
if ok {
net.proxy = p.(proxy.Proxy)
} else {
net.proxy = new(mucp.Proxy)
}
// get resolver
res, ok := options.Values().Get("network.resolver")
if ok {
net.resolver = res.(resolver.Resolver)
} else {
net.resolver = new(registry.Resolver)
}
return net
}