mirror of
https://github.com/go-micro/go-micro.git
synced 2024-12-06 08:16:03 +02:00
1721 lines
44 KiB
Go
1721 lines
44 KiB
Go
package network
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import (
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"errors"
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"fmt"
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"hash/fnv"
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"io"
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"math"
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"math/rand"
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"sort"
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"sync"
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"time"
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"github.com/golang/protobuf/proto"
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"github.com/micro/go-micro/client"
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rtr "github.com/micro/go-micro/client/selector/router"
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"github.com/micro/go-micro/network/resolver/dns"
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pbNet "github.com/micro/go-micro/network/service/proto"
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"github.com/micro/go-micro/proxy"
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"github.com/micro/go-micro/router"
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pbRtr "github.com/micro/go-micro/router/service/proto"
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"github.com/micro/go-micro/server"
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"github.com/micro/go-micro/transport"
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"github.com/micro/go-micro/tunnel"
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bun "github.com/micro/go-micro/tunnel/broker"
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tun "github.com/micro/go-micro/tunnel/transport"
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"github.com/micro/go-micro/util/backoff"
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"github.com/micro/go-micro/util/log"
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pbUtil "github.com/micro/go-micro/util/proto"
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)
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var (
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// NetworkChannel is the name of the tunnel channel for passing network messages
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NetworkChannel = "network"
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// ControlChannel is the name of the tunnel channel for passing control message
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ControlChannel = "control"
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// DefaultLink is default network link
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DefaultLink = "network"
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// MaxConnections is the max number of network client connections
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MaxConnections = 3
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)
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var (
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// ErrClientNotFound is returned when client for tunnel channel could not be found
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ErrClientNotFound = errors.New("client not found")
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// ErrPeerLinkNotFound is returned when peer link could not be found in tunnel Links
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ErrPeerLinkNotFound = errors.New("peer link not found")
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)
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// network implements Network interface
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type network struct {
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// node is network node
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*node
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// options configure the network
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options Options
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// rtr is network router
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router router.Router
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// proxy is network proxy
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proxy proxy.Proxy
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// tunnel is network tunnel
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tunnel tunnel.Tunnel
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// server is network server
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server server.Server
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// client is network client
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client client.Client
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// tunClient is a map of tunnel channel clients
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tunClient map[string]transport.Client
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// peerLinks is a map of links for each peer
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peerLinks map[string]tunnel.Link
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sync.RWMutex
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// connected marks the network as connected
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connected bool
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// closed closes the network
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closed chan bool
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// whether we've discovered by the network
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discovered chan bool
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// solicted checks whether routes were solicited by one node
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solicited chan *node
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}
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// message is network message
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type message struct {
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// msg is transport message
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msg *transport.Message
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// session is tunnel session
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session tunnel.Session
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}
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// newNetwork returns a new network node
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func newNetwork(opts ...Option) Network {
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// create default options
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options := DefaultOptions()
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// initialize network options
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for _, o := range opts {
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o(&options)
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}
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// set the address to a hashed address
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hasher := fnv.New64()
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hasher.Write([]byte(options.Address + options.Id))
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address := fmt.Sprintf("%d", hasher.Sum64())
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// set the address to advertise
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var advertise string
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var peerAddress string
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if len(options.Advertise) > 0 {
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advertise = options.Advertise
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peerAddress = options.Advertise
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} else {
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advertise = options.Address
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peerAddress = address
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}
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// init tunnel address to the network bind address
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options.Tunnel.Init(
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tunnel.Address(options.Address),
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)
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// init router Id to the network id
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options.Router.Init(
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router.Id(options.Id),
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router.Address(peerAddress),
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)
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// create tunnel client with tunnel transport
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tunTransport := tun.NewTransport(
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tun.WithTunnel(options.Tunnel),
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)
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// create the tunnel broker
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tunBroker := bun.NewBroker(
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bun.WithTunnel(options.Tunnel),
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)
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// server is network server
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server := server.NewServer(
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server.Id(options.Id),
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server.Address(peerAddress),
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server.Advertise(advertise),
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server.Name(options.Name),
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server.Transport(tunTransport),
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server.Broker(tunBroker),
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)
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// client is network client
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client := client.NewClient(
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client.Broker(tunBroker),
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client.Transport(tunTransport),
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client.Selector(
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rtr.NewSelector(
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rtr.WithRouter(options.Router),
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),
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),
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)
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network := &network{
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node: &node{
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id: options.Id,
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address: peerAddress,
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peers: make(map[string]*node),
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},
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options: options,
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router: options.Router,
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proxy: options.Proxy,
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tunnel: options.Tunnel,
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server: server,
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client: client,
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tunClient: make(map[string]transport.Client),
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peerLinks: make(map[string]tunnel.Link),
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discovered: make(chan bool, 1),
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solicited: make(chan *node, 32),
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}
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network.node.network = network
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return network
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}
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func (n *network) Init(opts ...Option) error {
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n.Lock()
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defer n.Unlock()
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// TODO: maybe only allow reinit of certain opts
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for _, o := range opts {
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o(&n.options)
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}
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return nil
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}
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// Options returns network options
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func (n *network) Options() Options {
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n.RLock()
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defer n.RUnlock()
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options := n.options
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return options
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}
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// Name returns network name
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func (n *network) Name() string {
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n.RLock()
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defer n.RUnlock()
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name := n.options.Name
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return name
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}
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// acceptNetConn accepts connections from NetworkChannel
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func (n *network) acceptNetConn(l tunnel.Listener, recv chan *message) {
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var i int
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for {
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// accept a connection
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conn, err := l.Accept()
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if err != nil {
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sleep := backoff.Do(i)
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log.Debugf("Network tunnel [%s] accept error: %v, backing off for %v", ControlChannel, err, sleep)
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time.Sleep(sleep)
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if i > 5 {
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i = 0
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}
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i++
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continue
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}
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select {
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case <-n.closed:
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if err := conn.Close(); err != nil {
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log.Debugf("Network tunnel [%s] failed to close connection: %v", NetworkChannel, err)
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}
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return
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default:
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// go handle NetworkChannel connection
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go n.handleNetConn(conn, recv)
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}
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}
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}
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// acceptCtrlConn accepts connections from ControlChannel
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func (n *network) acceptCtrlConn(l tunnel.Listener, recv chan *message) {
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var i int
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for {
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// accept a connection
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conn, err := l.Accept()
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if err != nil {
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sleep := backoff.Do(i)
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log.Debugf("Network tunnel [%s] accept error: %v, backing off for %v", ControlChannel, err, sleep)
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time.Sleep(sleep)
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if i > 5 {
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// reset the counter
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i = 0
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}
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i++
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continue
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}
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select {
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case <-n.closed:
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if err := conn.Close(); err != nil {
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log.Debugf("Network tunnel [%s] failed to close connection: %v", ControlChannel, err)
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}
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return
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default:
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// go handle ControlChannel connection
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go n.handleCtrlConn(conn, recv)
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}
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}
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}
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// advertise advertises routes to the network
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func (n *network) advertise(advertChan <-chan *router.Advert) {
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rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
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hasher := fnv.New64()
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for {
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select {
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// process local adverts and randomly fire them at other nodes
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case advert := <-advertChan:
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// create a proto advert
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var events []*pbRtr.Event
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for _, event := range advert.Events {
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// the routes service address
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address := event.Route.Address
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// only hash the address if we're advertising our own local routes
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if event.Route.Router == advert.Id {
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// hash the service before advertising it
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hasher.Reset()
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// routes for multiple instances of a service will be collapsed here.
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// TODO: once we store labels in the table this may need to change
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// to include the labels in case they differ but highly unlikely
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hasher.Write([]byte(event.Route.Service + n.node.Address()))
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address = fmt.Sprintf("%d", hasher.Sum64())
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}
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// calculate route metric to advertise
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metric := n.getRouteMetric(event.Route.Router, event.Route.Gateway, event.Route.Link)
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// NOTE: we override Gateway, Link and Address here
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route := &pbRtr.Route{
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Service: event.Route.Service,
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Address: address,
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Gateway: n.node.Address(),
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Network: event.Route.Network,
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Router: event.Route.Router,
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Link: DefaultLink,
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Metric: metric,
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}
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e := &pbRtr.Event{
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Type: pbRtr.EventType(event.Type),
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Timestamp: event.Timestamp.UnixNano(),
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Route: route,
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}
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events = append(events, e)
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}
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msg := &pbRtr.Advert{
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Id: advert.Id,
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Type: pbRtr.AdvertType(advert.Type),
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Timestamp: advert.Timestamp.UnixNano(),
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Events: events,
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}
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// send the advert to a select number of random peers
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if advert.Type != router.Solicitation {
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// get a list of node peers
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peers := n.Peers()
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// advertise to max 3 peers
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max := len(peers)
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if max > 3 {
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max = 3
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}
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for i := 0; i < max; i++ {
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if peer := n.node.GetPeerNode(peers[rnd.Intn(len(peers))].Id()); peer != nil {
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if err := n.sendTo("advert", ControlChannel, peer, msg); err != nil {
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log.Debugf("Network failed to advertise routes to %s: %v", peer.Id(), err)
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}
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}
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}
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continue
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}
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// it's a solication, someone asked for it
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// so we're going to pick off the node and send it
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select {
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case peer := <-n.solicited:
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// someone requested the route
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n.sendTo("advert", ControlChannel, peer, msg)
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default:
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// get a list of node peers
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peers := n.Peers()
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// pick a random peer from the list of peers
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if peer := n.node.GetPeerNode(peers[rnd.Intn(len(peers))].Id()); peer != nil {
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if err := n.sendTo("advert", ControlChannel, peer, msg); err != nil {
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log.Debugf("Network failed to advertise routes to %s: %v, sending multicast", peer.Id(), err)
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// send a multicast message if we fail to send Unicast message
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if err := n.sendMsg("advert", ControlChannel, msg); err != nil {
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log.Debugf("Network failed to advertise routes to %s: %v", peer.Id(), err)
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}
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}
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}
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}
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case <-n.closed:
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return
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}
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}
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}
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// initNodes initializes tunnel with a list of resolved nodes
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func (n *network) initNodes(startup bool) {
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nodes, err := n.resolveNodes()
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// NOTE: this condition never fires
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// as resolveNodes() never returns error
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if err != nil && !startup {
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log.Debugf("Network failed to init nodes: %v", err)
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return
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}
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// initialize the tunnel
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log.Tracef("Network initialising nodes %+v\n", nodes)
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n.tunnel.Init(
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tunnel.Nodes(nodes...),
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)
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}
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// resolveNodes resolves network nodes to addresses
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func (n *network) resolveNodes() ([]string, error) {
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// resolve the network address to network nodes
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records, err := n.options.Resolver.Resolve(n.options.Name)
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if err != nil {
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log.Debugf("Network failed to resolve nodes: %v", err)
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}
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// sort by lowest priority
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if err == nil {
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sort.Slice(records, func(i, j int) bool { return records[i].Priority < records[j].Priority })
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}
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// keep processing
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nodeMap := make(map[string]bool)
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// collect network node addresses
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//nolint:prealloc
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var nodes []string
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var i int
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for _, record := range records {
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if _, ok := nodeMap[record.Address]; ok {
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continue
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}
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nodeMap[record.Address] = true
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nodes = append(nodes, record.Address)
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i++
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// break once MaxConnection nodes has been reached
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if i == MaxConnections {
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break
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}
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}
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// use the DNS resolver to expand peers
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dns := &dns.Resolver{}
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// append seed nodes if we have them
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for _, node := range n.options.Nodes {
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// resolve anything that looks like a host name
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records, err := dns.Resolve(node)
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if err != nil {
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log.Debugf("Failed to resolve %v %v", node, err)
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continue
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}
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// add to the node map
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for _, record := range records {
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if _, ok := nodeMap[record.Address]; !ok {
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nodes = append(nodes, record.Address)
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}
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}
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}
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return nodes, nil
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}
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// handleNetConn handles network announcement messages
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func (n *network) handleNetConn(s tunnel.Session, msg chan *message) {
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for {
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m := new(transport.Message)
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if err := s.Recv(m); err != nil {
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log.Debugf("Network tunnel [%s] receive error: %v", NetworkChannel, err)
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switch err {
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case io.EOF, tunnel.ErrReadTimeout:
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s.Close()
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return
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}
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continue
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}
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// check if peer is set
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peer := m.Header["Micro-Peer"]
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// check who the message is intended for
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if len(peer) > 0 && peer != n.options.Id {
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continue
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}
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select {
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case msg <- &message{
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msg: m,
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session: s,
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}:
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case <-n.closed:
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return
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}
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}
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}
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|
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// handleCtrlConn handles ControlChannel connections
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func (n *network) handleCtrlConn(s tunnel.Session, msg chan *message) {
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for {
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m := new(transport.Message)
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if err := s.Recv(m); err != nil {
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log.Debugf("Network tunnel [%s] receive error: %v", ControlChannel, err)
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switch err {
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case io.EOF, tunnel.ErrReadTimeout:
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s.Close()
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return
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}
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continue
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}
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|
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// check if peer is set
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peer := m.Header["Micro-Peer"]
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|
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// check who the message is intended for
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if len(peer) > 0 && peer != n.options.Id {
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continue
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}
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|
|
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select {
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case msg <- &message{
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msg: m,
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session: s,
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}:
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case <-n.closed:
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return
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}
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}
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}
|
|
|
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// getHopCount queries network graph and returns hop count for given router
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// NOTE: this should be called getHopeMetric
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// - Routes for local services have hop count 1
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// - Routes with ID of adjacent nodes have hop count 10
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// - Routes by peers of the advertiser have hop count 100
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// - Routes beyond node neighbourhood have hop count 1000
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func (n *network) getHopCount(rtr string) int {
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// make sure node.peers are not modified
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n.node.RLock()
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defer n.node.RUnlock()
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|
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// we are the origin of the route
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|
if rtr == n.options.Id {
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return 1
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}
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|
|
// the route origin is our peer
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if _, ok := n.node.peers[rtr]; ok {
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return 10
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}
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|
|
// the route origin is the peer of our peer
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for _, peer := range n.node.peers {
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for id := range peer.peers {
|
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if rtr == id {
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return 100
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}
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}
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}
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// otherwise we are three hops away
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return 1000
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}
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|
|
// getRouteMetric calculates router metric and returns it
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|
// Route metric is calculated based on link status and route hopd count
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func (n *network) getRouteMetric(router string, gateway string, link string) int64 {
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// set the route metric
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n.RLock()
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defer n.RUnlock()
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|
|
|
// local links are marked as 1
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|
if link == "local" && gateway == "" {
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return 1
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}
|
|
|
|
// local links from other gateways as 2
|
|
if link == "local" && gateway != "" {
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return 2
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}
|
|
|
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log.Tracef("Network looking up %s link to gateway: %s", link, gateway)
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|
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// attempt to find link based on gateway address
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lnk, ok := n.peerLinks[gateway]
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if !ok {
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log.Debugf("Network failed to find a link to gateway: %s", gateway)
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// no link found so infinite metric returned
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return math.MaxInt64
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}
|
|
|
|
// calculating metric
|
|
|
|
delay := lnk.Delay()
|
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hops := n.getHopCount(router)
|
|
length := lnk.Length()
|
|
|
|
// make sure delay is non-zero
|
|
if delay == 0 {
|
|
delay = 1
|
|
}
|
|
|
|
// make sure length is non-zero
|
|
if length == 0 {
|
|
log.Debugf("Link length is 0 %v %v", link, lnk.Length())
|
|
length = 10e9
|
|
}
|
|
|
|
log.Tracef("Network calculated metric %v delay %v length %v distance %v", (delay*length*int64(hops))/10e6, delay, length, hops)
|
|
|
|
return (delay * length * int64(hops)) / 10e6
|
|
}
|
|
|
|
// processCtrlChan processes messages received on ControlChannel
|
|
func (n *network) processCtrlChan(listener tunnel.Listener) {
|
|
defer listener.Close()
|
|
|
|
// receive control message queue
|
|
recv := make(chan *message, 128)
|
|
|
|
// accept ControlChannel cconnections
|
|
go n.acceptCtrlConn(listener, recv)
|
|
|
|
for {
|
|
select {
|
|
case m := <-recv:
|
|
// switch on type of message and take action
|
|
switch m.msg.Header["Micro-Method"] {
|
|
case "advert":
|
|
pbRtrAdvert := &pbRtr.Advert{}
|
|
|
|
if err := proto.Unmarshal(m.msg.Body, pbRtrAdvert); err != nil {
|
|
log.Debugf("Network fail to unmarshal advert message: %v", err)
|
|
continue
|
|
}
|
|
|
|
// don't process your own messages
|
|
if pbRtrAdvert.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received advert message from: %s", pbRtrAdvert.Id)
|
|
|
|
// loookup advertising node in our peer topology
|
|
advertNode := n.node.GetPeerNode(pbRtrAdvert.Id)
|
|
if advertNode == nil {
|
|
// if we can't find the node in our topology (MaxDepth) we skipp prcessing adverts
|
|
log.Debugf("Network skipping advert message from unknown peer: %s", pbRtrAdvert.Id)
|
|
continue
|
|
}
|
|
|
|
var events []*router.Event
|
|
|
|
for _, event := range pbRtrAdvert.Events {
|
|
// we know the advertising node is not the origin of the route
|
|
if pbRtrAdvert.Id != event.Route.Router {
|
|
// if the origin router is not the advertising node peer
|
|
// we can't rule out potential routing loops so we bail here
|
|
if peer := advertNode.GetPeerNode(event.Route.Router); peer == nil {
|
|
log.Debugf("Network skipping advert message from peer: %s", pbRtrAdvert.Id)
|
|
continue
|
|
}
|
|
}
|
|
|
|
route := router.Route{
|
|
Service: event.Route.Service,
|
|
Address: event.Route.Address,
|
|
Gateway: event.Route.Gateway,
|
|
Network: event.Route.Network,
|
|
Router: event.Route.Router,
|
|
Link: event.Route.Link,
|
|
Metric: event.Route.Metric,
|
|
}
|
|
|
|
// calculate route metric and add to the advertised metric
|
|
// we need to make sure we do not overflow math.MaxInt64
|
|
metric := n.getRouteMetric(event.Route.Router, event.Route.Gateway, event.Route.Link)
|
|
log.Tracef("Network metric for router %s and gateway %s: %v", event.Route.Router, event.Route.Gateway, metric)
|
|
|
|
// check we don't overflow max int 64
|
|
if d := route.Metric + metric; d <= 0 {
|
|
// set to max int64 if we overflow
|
|
route.Metric = math.MaxInt64
|
|
} else {
|
|
// set the combined value of metrics otherwise
|
|
route.Metric = d
|
|
}
|
|
|
|
// create router event
|
|
e := &router.Event{
|
|
Type: router.EventType(event.Type),
|
|
Timestamp: time.Unix(0, pbRtrAdvert.Timestamp),
|
|
Route: route,
|
|
}
|
|
events = append(events, e)
|
|
}
|
|
|
|
// if no events are eligible for processing continue
|
|
if len(events) == 0 {
|
|
log.Tracef("Network no events to be processed by router: %s", n.options.Id)
|
|
continue
|
|
}
|
|
|
|
// create an advert and process it
|
|
advert := &router.Advert{
|
|
Id: pbRtrAdvert.Id,
|
|
Type: router.AdvertType(pbRtrAdvert.Type),
|
|
Timestamp: time.Unix(0, pbRtrAdvert.Timestamp),
|
|
TTL: time.Duration(pbRtrAdvert.Ttl),
|
|
Events: events,
|
|
}
|
|
|
|
log.Tracef("Network router %s processing advert: %s", n.Id(), advert.Id)
|
|
if err := n.router.Process(advert); err != nil {
|
|
log.Debugf("Network failed to process advert %s: %v", advert.Id, err)
|
|
}
|
|
case "solicit":
|
|
pbRtrSolicit := new(pbRtr.Solicit)
|
|
if err := proto.Unmarshal(m.msg.Body, pbRtrSolicit); err != nil {
|
|
log.Debugf("Network fail to unmarshal solicit message: %v", err)
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received solicit message from: %s", pbRtrSolicit.Id)
|
|
|
|
// ignore solicitation when requested by you
|
|
if pbRtrSolicit.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Tracef("Network router flushing routes for: %s", pbRtrSolicit.Id)
|
|
|
|
peer := &node{
|
|
id: pbRtrSolicit.Id,
|
|
link: m.msg.Header["Micro-Link"],
|
|
}
|
|
|
|
// specify that someone solicited the route
|
|
select {
|
|
case n.solicited <- peer:
|
|
default:
|
|
// don't block
|
|
}
|
|
|
|
// advertise all the routes when a new node has connected
|
|
if err := n.router.Solicit(); err != nil {
|
|
log.Debugf("Network failed to solicit routes: %s", err)
|
|
}
|
|
}
|
|
case <-n.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// processNetChan processes messages received on NetworkChannel
|
|
func (n *network) processNetChan(listener tunnel.Listener) {
|
|
defer listener.Close()
|
|
|
|
// receive network message queue
|
|
recv := make(chan *message, 128)
|
|
|
|
// accept NetworkChannel connections
|
|
go n.acceptNetConn(listener, recv)
|
|
|
|
for {
|
|
select {
|
|
case m := <-recv:
|
|
// switch on type of message and take action
|
|
switch m.msg.Header["Micro-Method"] {
|
|
case "connect":
|
|
// mark the time the message has been received
|
|
now := time.Now()
|
|
|
|
pbNetConnect := &pbNet.Connect{}
|
|
if err := proto.Unmarshal(m.msg.Body, pbNetConnect); err != nil {
|
|
log.Debugf("Network tunnel [%s] connect unmarshal error: %v", NetworkChannel, err)
|
|
continue
|
|
}
|
|
|
|
// don't process your own messages
|
|
if pbNetConnect.Node.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received connect message from: %s", pbNetConnect.Node.Id)
|
|
|
|
peer := &node{
|
|
id: pbNetConnect.Node.Id,
|
|
address: pbNetConnect.Node.Address,
|
|
link: m.msg.Header["Micro-Link"],
|
|
peers: make(map[string]*node),
|
|
lastSeen: now,
|
|
}
|
|
|
|
// update peer links
|
|
|
|
// TODO: should we do this only if we manage to add a peer
|
|
// What should we do if the peer links failed to be updated?
|
|
if err := n.updatePeerLinks(peer); err != nil {
|
|
log.Debugf("Network failed updating peer links: %s", err)
|
|
}
|
|
|
|
// add peer to the list of node peers
|
|
if err := n.AddPeer(peer); err == ErrPeerExists {
|
|
log.Tracef("Network peer exists, refreshing: %s", peer.id)
|
|
// update lastSeen time for the peer
|
|
if err := n.RefreshPeer(peer.id, peer.link, now); err != nil {
|
|
log.Debugf("Network failed refreshing peer %s: %v", peer.id, err)
|
|
}
|
|
}
|
|
|
|
// we send the sync message because someone has sent connect
|
|
// and wants to either connect or reconnect to the network
|
|
// The faster it gets the network config (routes and peer graph)
|
|
// the faster the network converges to a stable state
|
|
|
|
go func() {
|
|
// get node peer graph to send back to the connecting node
|
|
node := PeersToProto(n.node, MaxDepth)
|
|
|
|
msg := &pbNet.Sync{
|
|
Peer: node,
|
|
}
|
|
|
|
// get a list of all of our routes
|
|
routes, err := n.options.Router.Table().List()
|
|
switch err {
|
|
case nil:
|
|
// encode the routes to protobuf
|
|
pbRoutes := make([]*pbRtr.Route, 0, len(routes))
|
|
for _, route := range routes {
|
|
pbRoute := pbUtil.RouteToProto(route)
|
|
pbRoutes = append(pbRoutes, pbRoute)
|
|
}
|
|
// pack the routes into the sync message
|
|
msg.Routes = pbRoutes
|
|
default:
|
|
// we can't list the routes
|
|
log.Debugf("Network node %s failed listing routes: %v", n.id, err)
|
|
}
|
|
|
|
// send sync message to the newly connected peer
|
|
if err := n.sendTo("sync", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to send sync message: %v", err)
|
|
}
|
|
// wait for a short period of time before sending a solicit message
|
|
<-time.After(time.Millisecond * 100)
|
|
|
|
// send a solicit message when discovering new peer
|
|
// this triggers the node to flush its routing table to the network
|
|
// and leads to faster convergence of the network
|
|
solicit := &pbRtr.Solicit{
|
|
Id: n.options.Id,
|
|
}
|
|
|
|
// ask for the new nodes routes
|
|
if err := n.sendTo("solicit", ControlChannel, peer, solicit); err != nil {
|
|
log.Debugf("Network failed to send solicit message: %s", err)
|
|
}
|
|
|
|
// now advertise our own routes
|
|
select {
|
|
case n.solicited <- peer:
|
|
default:
|
|
// don't block
|
|
}
|
|
}()
|
|
case "peer":
|
|
// mark the time the message has been received
|
|
now := time.Now()
|
|
pbNetPeer := &pbNet.Peer{}
|
|
|
|
if err := proto.Unmarshal(m.msg.Body, pbNetPeer); err != nil {
|
|
log.Debugf("Network tunnel [%s] peer unmarshal error: %v", NetworkChannel, err)
|
|
continue
|
|
}
|
|
|
|
// don't process your own messages
|
|
if pbNetPeer.Node.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received peer message from: %s %s", pbNetPeer.Node.Id, pbNetPeer.Node.Address)
|
|
|
|
peer := &node{
|
|
id: pbNetPeer.Node.Id,
|
|
address: pbNetPeer.Node.Address,
|
|
link: m.msg.Header["Micro-Link"],
|
|
peers: make(map[string]*node),
|
|
lastSeen: now,
|
|
}
|
|
|
|
// update peer links
|
|
|
|
// TODO: should we do this only if we manage to add a peer
|
|
// What should we do if the peer links failed to be updated?
|
|
if err := n.updatePeerLinks(peer); err != nil {
|
|
log.Debugf("Network failed updating peer links: %s", err)
|
|
}
|
|
|
|
// if it's a new peer i.e. we do not have it in our graph, we solicit its routes
|
|
if err := n.node.AddPeer(peer); err == nil {
|
|
go func() {
|
|
msg := PeersToProto(n.node, MaxDepth)
|
|
|
|
// advertise yourself to the peer
|
|
if err := n.sendTo("peer", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to advertise peers: %v", err)
|
|
}
|
|
|
|
<-time.After(time.Millisecond * 100)
|
|
|
|
// send a solicit message when discovering new peer
|
|
solicit := &pbRtr.Solicit{
|
|
Id: n.options.Id,
|
|
}
|
|
|
|
// then solicit this peer
|
|
if err := n.sendTo("solicit", ControlChannel, peer, solicit); err != nil {
|
|
log.Debugf("Network failed to send solicit message: %s", err)
|
|
}
|
|
|
|
// now advertise our own routes
|
|
select {
|
|
case n.solicited <- peer:
|
|
default:
|
|
// don't block
|
|
}
|
|
|
|
// advertise all the routes when a new node has connected
|
|
if err := n.router.Solicit(); err != nil {
|
|
log.Debugf("Network failed to solicit routes: %s", err)
|
|
}
|
|
}()
|
|
|
|
continue
|
|
// if we already have the peer in our graph, skip further steps
|
|
} else if err != ErrPeerExists {
|
|
log.Debugf("Network got error adding peer %v", err)
|
|
continue
|
|
}
|
|
|
|
log.Tracef("Network peer exists, refreshing: %s", pbNetPeer.Node.Id)
|
|
|
|
// update lastSeen time for the peer
|
|
if err := n.RefreshPeer(peer.id, peer.link, now); err != nil {
|
|
log.Debugf("Network failed refreshing peer %s: %v", pbNetPeer.Node.Id, err)
|
|
}
|
|
|
|
// NOTE: we don't unpack MaxDepth toplogy
|
|
peer = UnpackPeerTopology(pbNetPeer, now, MaxDepth-1)
|
|
// update the link
|
|
peer.link = m.msg.Header["Micro-Link"]
|
|
|
|
log.Tracef("Network updating topology of node: %s", n.node.id)
|
|
if err := n.node.UpdatePeer(peer); err != nil {
|
|
log.Debugf("Network failed to update peers: %v", err)
|
|
}
|
|
|
|
// tell the connect loop that we've been discovered
|
|
// so it stops sending connect messages out
|
|
select {
|
|
case n.discovered <- true:
|
|
default:
|
|
// don't block here
|
|
}
|
|
case "sync":
|
|
// record the timestamp of the message receipt
|
|
now := time.Now()
|
|
|
|
pbNetSync := &pbNet.Sync{}
|
|
if err := proto.Unmarshal(m.msg.Body, pbNetSync); err != nil {
|
|
log.Debugf("Network tunnel [%s] sync unmarshal error: %v", NetworkChannel, err)
|
|
continue
|
|
}
|
|
|
|
// don't process your own messages
|
|
if pbNetSync.Peer.Node.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received sync message from: %s", pbNetSync.Peer.Node.Id)
|
|
|
|
peer := &node{
|
|
id: pbNetSync.Peer.Node.Id,
|
|
address: pbNetSync.Peer.Node.Address,
|
|
link: m.msg.Header["Micro-Link"],
|
|
peers: make(map[string]*node),
|
|
lastSeen: now,
|
|
}
|
|
|
|
// update peer links
|
|
|
|
// TODO: should we do this only if we manage to add a peer
|
|
// What should we do if the peer links failed to be updated?
|
|
if err := n.updatePeerLinks(peer); err != nil {
|
|
log.Debugf("Network failed updating peer links: %s", err)
|
|
}
|
|
|
|
// add peer to the list of node peers
|
|
if err := n.node.AddPeer(peer); err == ErrPeerExists {
|
|
log.Tracef("Network peer exists, refreshing: %s", peer.id)
|
|
// update lastSeen time for the existing node
|
|
if err := n.RefreshPeer(peer.id, peer.link, now); err != nil {
|
|
log.Debugf("Network failed refreshing peer %s: %v", peer.id, err)
|
|
}
|
|
}
|
|
|
|
// when we receive a sync message we update our routing table
|
|
// and send a peer message back to the network to announce our presence
|
|
|
|
// add all the routes we have received in the sync message
|
|
for _, pbRoute := range pbNetSync.Routes {
|
|
route := pbUtil.ProtoToRoute(pbRoute)
|
|
if err := n.router.Table().Create(route); err != nil && err != router.ErrDuplicateRoute {
|
|
log.Debugf("Network node %s failed to add route: %v", n.id, err)
|
|
}
|
|
}
|
|
|
|
// update your sync timestamp
|
|
// NOTE: this might go away as we will be doing full table advert to random peer
|
|
if err := n.RefreshSync(now); err != nil {
|
|
log.Debugf("Network failed refreshing sync time: %v", err)
|
|
}
|
|
|
|
go func() {
|
|
// get node peer graph to send back to the syncing node
|
|
msg := PeersToProto(n.node, MaxDepth)
|
|
|
|
// advertise yourself to the new node
|
|
if err := n.sendTo("peer", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to advertise peers: %v", err)
|
|
}
|
|
}()
|
|
case "close":
|
|
pbNetClose := &pbNet.Close{}
|
|
if err := proto.Unmarshal(m.msg.Body, pbNetClose); err != nil {
|
|
log.Debugf("Network tunnel [%s] close unmarshal error: %v", NetworkChannel, err)
|
|
continue
|
|
}
|
|
|
|
// don't process your own messages
|
|
if pbNetClose.Node.Id == n.options.Id {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("Network received close message from: %s", pbNetClose.Node.Id)
|
|
|
|
peer := &node{
|
|
id: pbNetClose.Node.Id,
|
|
address: pbNetClose.Node.Address,
|
|
}
|
|
|
|
if err := n.DeletePeerNode(peer.id); err != nil {
|
|
log.Debugf("Network failed to delete node %s routes: %v", peer.id, err)
|
|
}
|
|
|
|
if err := n.prunePeerRoutes(peer); err != nil {
|
|
log.Debugf("Network failed pruning peer %s routes: %v", peer.id, err)
|
|
}
|
|
|
|
// NOTE: we should maybe advertise this to the network so we converge faster on closed nodes
|
|
// as opposed to our waiting until the node eventually gets pruned; something to think about
|
|
|
|
// delete peer from the peerLinks
|
|
n.Lock()
|
|
delete(n.peerLinks, pbNetClose.Node.Address)
|
|
n.Unlock()
|
|
}
|
|
case <-n.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// pruneRoutes prunes routes return by given query
|
|
func (n *network) pruneRoutes(q ...router.QueryOption) error {
|
|
routes, err := n.router.Table().Query(q...)
|
|
if err != nil && err != router.ErrRouteNotFound {
|
|
return err
|
|
}
|
|
|
|
for _, route := range routes {
|
|
if err := n.router.Table().Delete(route); err != nil && err != router.ErrRouteNotFound {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// pruneNodeRoutes prunes routes that were either originated by or routable via given node
|
|
func (n *network) prunePeerRoutes(peer *node) error {
|
|
// lookup all routes originated by router
|
|
q := []router.QueryOption{
|
|
router.QueryRouter(peer.id),
|
|
}
|
|
if err := n.pruneRoutes(q...); err != nil {
|
|
return err
|
|
}
|
|
|
|
// lookup all routes routable via gw
|
|
q = []router.QueryOption{
|
|
router.QueryGateway(peer.address),
|
|
}
|
|
if err := n.pruneRoutes(q...); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// manage the process of announcing to peers and prune any peer nodes that have not been
|
|
// seen for a period of time. Also removes all the routes either originated by or routable
|
|
// by the stale nodes. it also resolves nodes periodically and adds them to the tunnel
|
|
func (n *network) manage() {
|
|
rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
|
|
announce := time.NewTicker(AnnounceTime)
|
|
defer announce.Stop()
|
|
prune := time.NewTicker(PruneTime)
|
|
defer prune.Stop()
|
|
resolve := time.NewTicker(ResolveTime)
|
|
defer resolve.Stop()
|
|
netsync := time.NewTicker(SyncTime)
|
|
defer netsync.Stop()
|
|
|
|
// list of links we've sent to
|
|
links := make(map[string]time.Time)
|
|
|
|
for {
|
|
select {
|
|
case <-n.closed:
|
|
return
|
|
case <-announce.C:
|
|
current := make(map[string]time.Time)
|
|
|
|
// build link map of current links
|
|
for _, link := range n.tunnel.Links() {
|
|
if n.isLoopback(link) {
|
|
continue
|
|
}
|
|
// get an existing timestamp if it exists
|
|
current[link.Id()] = links[link.Id()]
|
|
}
|
|
|
|
// replace link map
|
|
// we do this because a growing map is not
|
|
// garbage collected
|
|
links = current
|
|
|
|
n.RLock()
|
|
var i int
|
|
// create a list of peers to send to
|
|
var peers []*node
|
|
|
|
// check peers to see if they need to be sent to
|
|
for _, peer := range n.peers {
|
|
if i >= 3 {
|
|
break
|
|
}
|
|
|
|
// get last sent
|
|
lastSent := links[peer.link]
|
|
|
|
// check when we last sent to the peer
|
|
// and send a peer message if we havent
|
|
if lastSent.IsZero() || time.Since(lastSent) > KeepAliveTime {
|
|
link := peer.link
|
|
id := peer.id
|
|
|
|
// might not exist for some weird reason
|
|
if len(link) == 0 {
|
|
// set the link via peer links
|
|
l, ok := n.peerLinks[peer.address]
|
|
if ok {
|
|
log.Debugf("Network link not found for peer %s cannot announce", peer.id)
|
|
continue
|
|
}
|
|
link = l.Id()
|
|
}
|
|
|
|
// add to the list of peers we're going to send to
|
|
peers = append(peers, &node{
|
|
id: id,
|
|
link: link,
|
|
})
|
|
|
|
// increment our count
|
|
i++
|
|
}
|
|
}
|
|
|
|
n.RUnlock()
|
|
|
|
// peers to proto
|
|
msg := PeersToProto(n.node, MaxDepth)
|
|
|
|
// we're only going to send to max 3 peers at any given tick
|
|
for _, peer := range peers {
|
|
// advertise yourself to the network
|
|
if err := n.sendTo("peer", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to advertise peer %s: %v", peer.id, err)
|
|
continue
|
|
}
|
|
|
|
// update last sent time
|
|
links[peer.link] = time.Now()
|
|
}
|
|
|
|
// now look at links we may not have sent to. this may occur
|
|
// where a connect message was lost
|
|
for link, lastSent := range links {
|
|
if !lastSent.IsZero() || time.Since(lastSent) < KeepAliveTime {
|
|
continue
|
|
}
|
|
|
|
peer := &node{
|
|
// unknown id of the peer
|
|
link: link,
|
|
}
|
|
|
|
// unknown link and peer so lets do the connect flow
|
|
if err := n.sendTo("connect", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to connect %s: %v", peer.id, err)
|
|
continue
|
|
}
|
|
|
|
links[peer.link] = time.Now()
|
|
}
|
|
case <-prune.C:
|
|
pruned := n.PruneStalePeers(PruneTime)
|
|
|
|
for id, peer := range pruned {
|
|
log.Debugf("Network peer exceeded prune time: %s", id)
|
|
|
|
n.Lock()
|
|
delete(n.peerLinks, peer.address)
|
|
n.Unlock()
|
|
|
|
if err := n.prunePeerRoutes(peer); err != nil {
|
|
log.Debugf("Network failed pruning peer %s routes: %v", id, err)
|
|
}
|
|
}
|
|
|
|
// get a list of all routes
|
|
routes, err := n.options.Router.Table().List()
|
|
if err != nil {
|
|
log.Debugf("Network failed listing routes when pruning peers: %v", err)
|
|
continue
|
|
}
|
|
|
|
// collect all the router IDs in the routing table
|
|
routers := make(map[string]bool)
|
|
|
|
for _, route := range routes {
|
|
// check if its been processed
|
|
if _, ok := routers[route.Router]; ok {
|
|
continue
|
|
}
|
|
|
|
// mark as processed
|
|
routers[route.Router] = true
|
|
|
|
// if the router is in our peer graph do NOT delete routes originated by it
|
|
if peer := n.node.GetPeerNode(route.Router); peer != nil {
|
|
continue
|
|
}
|
|
// otherwise delete all the routes originated by it
|
|
if err := n.pruneRoutes(router.QueryRouter(route.Router)); err != nil {
|
|
log.Debugf("Network failed deleting routes by %s: %v", route.Router, err)
|
|
}
|
|
}
|
|
case <-netsync.C:
|
|
// get a list of node peers
|
|
peers := n.Peers()
|
|
// pick a random peer from the list of peers and request full sync
|
|
if peer := n.node.GetPeerNode(peers[rnd.Intn(len(peers))].Id()); peer != nil {
|
|
go func() {
|
|
// get node peer graph to send back to the connecting node
|
|
node := PeersToProto(n.node, MaxDepth)
|
|
|
|
msg := &pbNet.Sync{
|
|
Peer: node,
|
|
}
|
|
|
|
// get a list of all of our routes
|
|
routes, err := n.options.Router.Table().List()
|
|
switch err {
|
|
case nil:
|
|
// encode the routes to protobuf
|
|
pbRoutes := make([]*pbRtr.Route, 0, len(routes))
|
|
for _, route := range routes {
|
|
pbRoute := pbUtil.RouteToProto(route)
|
|
pbRoutes = append(pbRoutes, pbRoute)
|
|
}
|
|
// pack the routes into the sync message
|
|
msg.Routes = pbRoutes
|
|
default:
|
|
// we can't list the routes
|
|
log.Debugf("Network node %s failed listing routes: %v", n.id, err)
|
|
}
|
|
|
|
// send sync message to the newly connected peer
|
|
if err := n.sendTo("sync", NetworkChannel, peer, msg); err != nil {
|
|
log.Debugf("Network failed to send sync message: %v", err)
|
|
}
|
|
}()
|
|
}
|
|
case <-resolve.C:
|
|
n.initNodes(false)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (n *network) sendConnect() {
|
|
// send connect message to NetworkChannel
|
|
// NOTE: in theory we could do this as soon as
|
|
// Dial to NetworkChannel succeeds, but instead
|
|
// we initialize all other node resources first
|
|
msg := &pbNet.Connect{
|
|
Node: &pbNet.Node{
|
|
Id: n.node.id,
|
|
Address: n.node.address,
|
|
},
|
|
}
|
|
|
|
if err := n.sendMsg("connect", NetworkChannel, msg); err != nil {
|
|
log.Debugf("Network failed to send connect message: %s", err)
|
|
}
|
|
}
|
|
|
|
// sendTo sends a message to a specific node as a one off.
|
|
// we need this because when links die, we have no discovery info,
|
|
// and sending to an existing multicast link doesn't immediately work
|
|
func (n *network) sendTo(method, channel string, peer *node, msg proto.Message) error {
|
|
body, err := proto.Marshal(msg)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
// Create a unicast connection to the peer but don't do the open/accept flow
|
|
c, err := n.tunnel.Dial(channel, tunnel.DialWait(false), tunnel.DialLink(peer.link))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer c.Close()
|
|
|
|
id := peer.id
|
|
|
|
if len(id) == 0 {
|
|
id = peer.link
|
|
}
|
|
|
|
log.Debugf("Network sending %s message from: %s to %s", method, n.options.Id, id)
|
|
|
|
tmsg := &transport.Message{
|
|
Header: map[string]string{
|
|
"Micro-Method": method,
|
|
},
|
|
Body: body,
|
|
}
|
|
|
|
// setting the peer header
|
|
if len(peer.id) > 0 {
|
|
tmsg.Header["Micro-Peer"] = peer.id
|
|
}
|
|
|
|
return c.Send(tmsg)
|
|
}
|
|
|
|
// sendMsg sends a message to the tunnel channel
|
|
func (n *network) sendMsg(method, channel string, msg proto.Message) error {
|
|
body, err := proto.Marshal(msg)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// check if the channel client is initialized
|
|
n.RLock()
|
|
client, ok := n.tunClient[channel]
|
|
if !ok || client == nil {
|
|
n.RUnlock()
|
|
return ErrClientNotFound
|
|
}
|
|
n.RUnlock()
|
|
|
|
log.Debugf("Network sending %s message from: %s", method, n.options.Id)
|
|
|
|
return client.Send(&transport.Message{
|
|
Header: map[string]string{
|
|
"Micro-Method": method,
|
|
},
|
|
Body: body,
|
|
})
|
|
}
|
|
|
|
// updatePeerLinks updates link for a given peer
|
|
func (n *network) updatePeerLinks(peer *node) error {
|
|
n.Lock()
|
|
defer n.Unlock()
|
|
|
|
linkId := peer.link
|
|
|
|
log.Tracef("Network looking up link %s in the peer links", linkId)
|
|
|
|
// lookup the peer link
|
|
var peerLink tunnel.Link
|
|
|
|
for _, link := range n.tunnel.Links() {
|
|
if link.Id() == linkId {
|
|
peerLink = link
|
|
break
|
|
}
|
|
}
|
|
|
|
if peerLink == nil {
|
|
return ErrPeerLinkNotFound
|
|
}
|
|
|
|
// if the peerLink is found in the returned links update peerLinks
|
|
log.Tracef("Network updating peer links for peer %s", peer.address)
|
|
|
|
// lookup a link and update it if better link is available
|
|
if link, ok := n.peerLinks[peer.address]; ok {
|
|
// if the existing has better Length then the new, replace it
|
|
if link.Length() < peerLink.Length() {
|
|
n.peerLinks[peer.address] = peerLink
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// add peerLink to the peerLinks map
|
|
n.peerLinks[peer.address] = peerLink
|
|
|
|
return nil
|
|
}
|
|
|
|
// isLoopback checks if a link is a loopback to ourselves
|
|
func (n *network) isLoopback(link tunnel.Link) bool {
|
|
// skip loopback
|
|
if link.Loopback() {
|
|
return true
|
|
}
|
|
|
|
// our advertise address
|
|
loopback := n.server.Options().Advertise
|
|
// actual address
|
|
address := n.tunnel.Address()
|
|
|
|
// if remote is ourselves
|
|
switch link.Remote() {
|
|
case loopback, address:
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
// connect will wait for a link to be established and send the connect
|
|
// message. We're trying to ensure convergence pretty quickly. So we want
|
|
// to hear back. In the case we become completely disconnected we'll
|
|
// connect again once a new link is established
|
|
func (n *network) connect() {
|
|
// discovered lets us know what we received a peer message back
|
|
var discovered bool
|
|
var attempts int
|
|
|
|
for {
|
|
// connected is used to define if the link is connected
|
|
var connected bool
|
|
|
|
// check the links state
|
|
for _, link := range n.tunnel.Links() {
|
|
// skip loopback
|
|
if n.isLoopback(link) {
|
|
continue
|
|
}
|
|
|
|
if link.State() == "connected" {
|
|
connected = true
|
|
break
|
|
}
|
|
}
|
|
|
|
// if we're not connected wait
|
|
if !connected {
|
|
// reset discovered
|
|
discovered = false
|
|
// sleep for a second
|
|
time.Sleep(time.Second)
|
|
// now try again
|
|
continue
|
|
}
|
|
|
|
// we're connected but are we discovered?
|
|
if !discovered {
|
|
// recreate the clients because all the tunnel links are gone
|
|
// so we haven't send discovery beneath
|
|
// NOTE: when starting the tunnel for the first time we might be recreating potentially
|
|
// well functioning tunnel clients as "discovered" will be false until the
|
|
// n.discovered channel is read at some point later on.
|
|
if err := n.createClients(); err != nil {
|
|
log.Debugf("Failed to recreate network/control clients: %v", err)
|
|
continue
|
|
}
|
|
|
|
// send the connect message
|
|
n.sendConnect()
|
|
}
|
|
|
|
// check if we've been discovered
|
|
select {
|
|
case <-n.discovered:
|
|
discovered = true
|
|
attempts = 0
|
|
case <-n.closed:
|
|
return
|
|
case <-time.After(time.Second + backoff.Do(attempts)):
|
|
// we have to try again
|
|
attempts++
|
|
|
|
// reset attempts 5 == ~2mins
|
|
if attempts > 5 {
|
|
attempts = 0
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Connect connects the network
|
|
func (n *network) Connect() error {
|
|
n.Lock()
|
|
defer n.Unlock()
|
|
|
|
// connect network tunnel
|
|
if err := n.tunnel.Connect(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// return if already connected
|
|
if n.connected {
|
|
// initialise the nodes
|
|
n.initNodes(false)
|
|
// send the connect message
|
|
go n.sendConnect()
|
|
return nil
|
|
}
|
|
|
|
// initialise the nodes
|
|
n.initNodes(true)
|
|
|
|
// set our internal node address
|
|
// if advertise address is not set
|
|
if len(n.options.Advertise) == 0 {
|
|
n.server.Init(server.Advertise(n.tunnel.Address()))
|
|
}
|
|
|
|
// listen on NetworkChannel
|
|
netListener, err := n.tunnel.Listen(
|
|
NetworkChannel,
|
|
tunnel.ListenMode(tunnel.Multicast),
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// listen on ControlChannel
|
|
ctrlListener, err := n.tunnel.Listen(
|
|
ControlChannel,
|
|
tunnel.ListenMode(tunnel.Multicast),
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// dial into ControlChannel to send route adverts
|
|
ctrlClient, err := n.tunnel.Dial(
|
|
ControlChannel,
|
|
tunnel.DialMode(tunnel.Multicast),
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
n.tunClient[ControlChannel] = ctrlClient
|
|
|
|
// dial into NetworkChannel to send network messages
|
|
netClient, err := n.tunnel.Dial(
|
|
NetworkChannel,
|
|
tunnel.DialMode(tunnel.Multicast),
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
n.tunClient[NetworkChannel] = netClient
|
|
|
|
// create closed channel
|
|
n.closed = make(chan bool)
|
|
|
|
// start the router
|
|
if err := n.options.Router.Start(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// start advertising routes
|
|
advertChan, err := n.options.Router.Advertise()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// start the server
|
|
if err := n.server.Start(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// advertise service routes
|
|
go n.advertise(advertChan)
|
|
// listen to network messages
|
|
go n.processNetChan(netListener)
|
|
// accept and process routes
|
|
go n.processCtrlChan(ctrlListener)
|
|
// manage connection once links are established
|
|
go n.connect()
|
|
// resolve nodes, broadcast announcements and prune stale nodes
|
|
go n.manage()
|
|
|
|
// we're now connected
|
|
n.connected = true
|
|
|
|
return nil
|
|
}
|
|
|
|
func (n *network) close() error {
|
|
// stop the server
|
|
if err := n.server.Stop(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// stop the router
|
|
if err := n.router.Stop(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// close the tunnel
|
|
if err := n.tunnel.Close(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// createClients is used to create new clients in the event we lose all the tunnels
|
|
func (n *network) createClients() error {
|
|
// dial into ControlChannel to send route adverts
|
|
ctrlClient, err := n.tunnel.Dial(ControlChannel, tunnel.DialMode(tunnel.Multicast))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// dial into NetworkChannel to send network messages
|
|
netClient, err := n.tunnel.Dial(NetworkChannel, tunnel.DialMode(tunnel.Multicast))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
n.Lock()
|
|
defer n.Unlock()
|
|
|
|
// set the control client
|
|
c, ok := n.tunClient[ControlChannel]
|
|
if ok {
|
|
c.Close()
|
|
}
|
|
n.tunClient[ControlChannel] = ctrlClient
|
|
|
|
// set the network client
|
|
c, ok = n.tunClient[NetworkChannel]
|
|
if ok {
|
|
c.Close()
|
|
}
|
|
n.tunClient[NetworkChannel] = netClient
|
|
|
|
return nil
|
|
}
|
|
|
|
// Close closes network connection
|
|
func (n *network) Close() error {
|
|
n.Lock()
|
|
|
|
if !n.connected {
|
|
n.Unlock()
|
|
return nil
|
|
}
|
|
|
|
select {
|
|
case <-n.closed:
|
|
n.Unlock()
|
|
return nil
|
|
default:
|
|
// TODO: send close message to the network channel
|
|
close(n.closed)
|
|
|
|
// set connected to false
|
|
n.connected = false
|
|
|
|
// unlock the lock otherwise we'll deadlock sending the close
|
|
n.Unlock()
|
|
|
|
msg := &pbNet.Close{
|
|
Node: &pbNet.Node{
|
|
Id: n.node.id,
|
|
Address: n.node.address,
|
|
},
|
|
}
|
|
|
|
if err := n.sendMsg("close", NetworkChannel, msg); err != nil {
|
|
log.Debugf("Network failed to send close message: %s", err)
|
|
}
|
|
<-time.After(time.Millisecond * 100)
|
|
}
|
|
|
|
return n.close()
|
|
}
|
|
|
|
// Client returns network client
|
|
func (n *network) Client() client.Client {
|
|
return n.client
|
|
}
|
|
|
|
// Server returns network server
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func (n *network) Server() server.Server {
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return n.server
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}
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