mirror of
https://github.com/go-micro/go-micro.git
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430 lines
8.3 KiB
Go
430 lines
8.3 KiB
Go
package tunnel
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import (
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"encoding/hex"
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"errors"
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"io"
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"time"
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"github.com/micro/go-micro/transport"
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"github.com/micro/go-micro/util/log"
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)
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// session is our pseudo session for transport.Socket
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type session struct {
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// the tunnel id
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tunnel string
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// the channel name
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channel string
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// the session id based on Micro.Tunnel-Session
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session string
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// token is the session token
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token string
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// closed
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closed chan bool
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// remote addr
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remote string
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// local addr
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local string
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// send chan
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send chan *message
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// recv chan
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recv chan *message
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// wait until we have a connection
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wait chan bool
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// if the discovery worked
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discovered bool
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// if the session was accepted
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accepted bool
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// outbound marks the session as outbound dialled connection
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outbound bool
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// lookback marks the session as a loopback on the inbound
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loopback bool
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// mode of the connection
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mode Mode
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// the timeout
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timeout time.Duration
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// the link on which this message was received
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link string
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// the error response
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errChan chan error
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}
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// message is sent over the send channel
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type message struct {
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// type of message
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typ string
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// tunnel id
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tunnel string
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// channel name
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channel string
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// the session id
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session string
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// outbound marks the message as outbound
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outbound bool
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// loopback marks the message intended for loopback
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loopback bool
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// mode of the connection
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mode Mode
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// the link to send the message on
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link string
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// transport data
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data *transport.Message
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// the error channel
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errChan chan error
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}
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func (s *session) Remote() string {
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return s.remote
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}
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func (s *session) Local() string {
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return s.local
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}
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func (s *session) Link() string {
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return s.link
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}
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func (s *session) Id() string {
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return s.session
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}
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func (s *session) Channel() string {
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return s.channel
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}
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// newMessage creates a new message based on the session
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func (s *session) newMessage(typ string) *message {
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return &message{
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typ: typ,
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tunnel: s.tunnel,
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channel: s.channel,
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session: s.session,
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outbound: s.outbound,
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loopback: s.loopback,
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mode: s.mode,
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link: s.link,
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errChan: s.errChan,
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}
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}
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// waitFor waits for the message type required until the timeout specified
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func (s *session) waitFor(msgType string, timeout time.Duration) (*message, error) {
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now := time.Now()
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after := func(timeout time.Duration) time.Duration {
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d := time.Since(now)
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// dial timeout minus time since
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wait := timeout - d
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if wait < time.Duration(0) {
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return time.Duration(0)
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}
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return wait
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}
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// wait for the message type
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for {
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select {
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case msg := <-s.recv:
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// ignore what we don't want
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if msg.typ != msgType {
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log.Debugf("Tunnel received non %s message in waiting for %s", msg.typ, msgType)
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continue
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}
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// got the message
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return msg, nil
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case <-time.After(after(timeout)):
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return nil, ErrDialTimeout
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case <-s.closed:
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return nil, io.EOF
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}
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}
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}
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// Discover attempts to discover the link for a specific channel
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func (s *session) Discover() error {
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// create a new discovery message for this channel
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msg := s.newMessage("discover")
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msg.mode = Broadcast
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msg.outbound = true
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msg.link = ""
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// send the discovery message
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s.send <- msg
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// set time now
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now := time.Now()
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after := func() time.Duration {
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d := time.Since(now)
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// dial timeout minus time since
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wait := s.timeout - d
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if wait < time.Duration(0) {
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return time.Duration(0)
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}
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return wait
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}
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// wait to hear back about the sent message
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select {
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case <-time.After(after()):
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return ErrDialTimeout
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case err := <-s.errChan:
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if err != nil {
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return err
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}
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}
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var err error
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// set a new dialTimeout
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dialTimeout := after()
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// set a shorter delay for multicast
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if s.mode != Unicast {
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// shorten this
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dialTimeout = time.Millisecond * 500
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}
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// wait for announce
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_, err = s.waitFor("announce", dialTimeout)
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// if its multicast just go ahead because this is best effort
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if s.mode != Unicast {
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s.discovered = true
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s.accepted = true
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return nil
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}
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if err != nil {
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return err
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}
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// set discovered
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s.discovered = true
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return nil
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}
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// Open will fire the open message for the session. This is called by the dialler.
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func (s *session) Open() error {
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// create a new message
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msg := s.newMessage("open")
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// send open message
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s.send <- msg
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// wait for an error response for send
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select {
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case err := <-msg.errChan:
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if err != nil {
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return err
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}
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case <-s.closed:
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return io.EOF
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}
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// don't wait on multicast/broadcast
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if s.mode == Multicast {
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s.accepted = true
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return nil
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}
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// now wait for the accept
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msg, err := s.waitFor("accept", s.timeout)
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if err != nil {
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return err
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}
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// set to accepted
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s.accepted = true
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// set link
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s.link = msg.link
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return nil
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}
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// Accept sends the accept response to an open message from a dialled connection
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func (s *session) Accept() error {
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msg := s.newMessage("accept")
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// send the accept message
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select {
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case <-s.closed:
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return io.EOF
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case s.send <- msg:
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// no op here
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}
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// don't wait on multicast/broadcast
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if s.mode == Multicast {
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return nil
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}
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// wait for send response
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select {
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case err := <-s.errChan:
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if err != nil {
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return err
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}
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case <-s.closed:
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return io.EOF
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}
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return nil
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}
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// Announce sends an announcement to notify that this session exists. This is primarily used by the listener.
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func (s *session) Announce() error {
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msg := s.newMessage("announce")
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// we don't need an error back
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msg.errChan = nil
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// announce to all
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msg.mode = Broadcast
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// we don't need the link
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msg.link = ""
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select {
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case s.send <- msg:
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return nil
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case <-s.closed:
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return io.EOF
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}
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}
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// Send is used to send a message
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func (s *session) Send(m *transport.Message) error {
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select {
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case <-s.closed:
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return io.EOF
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default:
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// no op
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}
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// encrypt the transport message payload
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body, err := Encrypt(m.Body, s.token+s.channel+s.session)
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if err != nil {
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log.Debugf("failed to encrypt message body: %v", err)
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return err
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}
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// make copy
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data := &transport.Message{
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Header: make(map[string]string),
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Body: body,
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}
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// encrypt all the headers
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for k, v := range m.Header {
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// encrypt the transport message payload
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val, err := Encrypt([]byte(v), s.token+s.channel+s.session)
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if err != nil {
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log.Debugf("failed to encrypt message header %s: %v", k, err)
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return err
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}
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// hex encode the encrypted header value
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data.Header[k] = hex.EncodeToString(val)
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}
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// create a new message
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msg := s.newMessage("session")
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// set the data
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msg.data = data
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// if multicast don't set the link
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if s.mode == Multicast {
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msg.link = ""
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}
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log.Tracef("Appending %+v to send backlog", msg)
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// send the actual message
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s.send <- msg
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// wait for an error response
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select {
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case err := <-msg.errChan:
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return err
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case <-s.closed:
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return io.EOF
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}
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}
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// Recv is used to receive a message
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func (s *session) Recv(m *transport.Message) error {
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select {
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case <-s.closed:
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return errors.New("session is closed")
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default:
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// no op
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}
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// recv from backlog
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msg := <-s.recv
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// check the error if one exists
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select {
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case err := <-msg.errChan:
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return err
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default:
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}
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//log.Tracef("Received %+v from recv backlog", msg)
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log.Debugf("Received %+v from recv backlog", msg)
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// decrypt the received payload using the token
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body, err := Decrypt(msg.data.Body, s.token+s.channel+s.session)
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if err != nil {
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log.Debugf("failed to decrypt message body: %v", err)
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return err
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}
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msg.data.Body = body
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// encrypt all the headers
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for k, v := range msg.data.Header {
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// hex decode the header values
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h, err := hex.DecodeString(v)
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if err != nil {
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log.Debugf("failed to decode message header %s: %v", k, err)
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return err
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}
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// encrypt the transport message payload
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val, err := Decrypt([]byte(h), s.token+s.channel+s.session)
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if err != nil {
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log.Debugf("failed to decrypt message header %s: %v", k, err)
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return err
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}
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// hex encode the encrypted header value
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msg.data.Header[k] = string(val)
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}
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// set message
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*m = *msg.data
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// return nil
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return nil
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}
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// Close closes the session by sending a close message
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func (s *session) Close() error {
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select {
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case <-s.closed:
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// no op
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default:
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close(s.closed)
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// append to backlog
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msg := s.newMessage("close")
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// no error response on close
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msg.errChan = nil
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// send the close message
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select {
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case s.send <- msg:
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default:
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}
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}
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return nil
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}
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