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go-micro/network/network.go
2019-07-08 16:32:12 +01:00

72 lines
1.6 KiB
Go

// Package network is a package for defining a network overlay
package network
import (
"github.com/micro/go-micro/config/options"
)
// Network defines a network interface. The network is a single
// shared network between all nodes connected to it. The network
// is responsible for routing messages to the correct services.
type Network interface {
options.Options
// Create starts the network and creates a new node
Create() (*Node, error)
// Name of the network
Name() string
// Connect to a node on the network
Connect(*Node) (Conn, error)
// Listen for connections for this node
Listen(*Node) (Listener, error)
}
// Node is a network node represented with id/address and
// metadata which includes the network name, transport, etc
type Node struct {
Id string
Address string
Metadata map[string]string
}
// A network node listener which can be used to receive messages
type Listener interface {
Address() string
Close() error
Accept() (Conn, error)
}
// A connection from another node on the network
type Conn interface {
// Unique id of the connection
Id() string
// Close the connection
Close() error
// Send a message
Send(*Message) error
// Receive a message
Recv(*Message) error
// The remote node
Remote() string
// The local node
Local() string
}
// The message type sent over the network
type Message struct {
Header map[string]string
Body []byte
}
var (
// The default network name is local
DefaultName = "go.micro"
// just the standard network element
DefaultNetwork = NewNetwork()
)
// NewNetwork returns a new network interface
func NewNetwork(opts ...options.Option) Network {
return newNetwork(opts...)
}